Abstract
Museums publicly display collections in a physical space to relay narratives and concepts to their audiences. Progressive technologies in an exhibition can bring in varying demographics and gather higher footfall for a museum as well as present digital heritage interpretation in an innovative manner. A mixed media exhibition can facilitate subjects with limited physical resources or difficult to display pieces as well as the visual landscape the objects were found within. A combination of Virtual Reality headsets, 3D digitized objects, digitally reconstructed archaeological sites alongside traditional object displays as methods of interpretation substantiate research in techniques and usability as well as challenges of recoup cost and digital literacies. This paper investigates the methodology, technology and evaluation of the mixed media exhibition Picts & Pixels presented by Culture Perth and Kinross and the Open Virtual Worlds research team at the University of St Andrews at the Perth Museum and Art Gallery in summer 2017.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Wagner, P., Konstam, A.: Pictish Warrior AD 297-841. Bloomsbury Publishing, Vancouver (2012)
Keys, D.: Rethinking the picts. Archaeology 57(5), 40–44 (2004)
Getchell, K.M., Miller, A.H.D., Nicoll, J.R., Sweetman, R.J., Allison, C.: Games methodologies and immersive environments for virtual fieldwork. IEEE Trans. Learn. Technol. 3(4), 281–293 (2010)
Getchell, K., Miller, A., Allison, C., Sweetman, R.J.: Exploring the second life of a byzantine basilica. In: Petrovic, O., Brand, A. (eds.) Serious Games on the Move, pp. 165–180. Springer, Vienna (2009). https://doi.org/10.1007/978-3-211-09418-1_11
Kennedy, S.E., Fawcett, R., Miller, A.H.D., Sweetman, R.J., Dow, L., Campbell, A., Oliver, I.A., McCaffery, J.P., Allison, C.: Exploring canons and cathedrals with open virtual worlds: the recreation of St Andrews Cathedral, St Andrews Day, 1318. In: Digital Heritage International Congress (DigitalHeritage), vol. 2, pp. 273–280. IEEE (2013)
Kennedy, S., Miller, A., Cassidy, C.: Edinburgh 1544 Video, Smart History Ltd. https://vimeo.com/208677167
Fabola, A., Miller, A., Fawcett, R.: Exploring the past with Google cardboard. In: Proceedings of the 2015 Digital Heritage International Congress, vol. 1, pp. 277–284, 7413882. IEEE, 28 September 2015
McCaffery, J.P., Miller, A.H.D., Kennedy, S.E., Dawson, T., Vermehren, A., Lefley, C., Strickland, K.: Exploring heritage through time and space: supporting community reflection on the highland clearances. In: Digital Heritage International Congress (DigitalHeritage), vol. 1, pp. 371–378. IEEE (2013)
Fabola, A.E., Kennedy, S.E., Miller, A.H.D., Oliver, I.A., McCaffery, J.P., Cassidy, C.A., Clements, J., Vermehren, A.: A virtual museum installation for virtual time travel. In: Proceedings of the Third International Conference on Immersive Learning Research Network, iLRN 2017, Coimbra, Portugal, 26–29 June 2017 (Communications in Computer and Information Science (CCIS), vol. 725), 7 June 2017
Galani, A., Chalmers, M.: Far away is close at hand: shared mixed reality museum experiences for local and remote museum companions. In: Archives & Museum Informatics, p. 2 (2003)
Tait, E., Laing, R., Grinnall, A., Burnett, S., Isaacs, J.: (Re)presenting heritage: laser scanning and 3D visualisations for cultural resilience and community engagement. J. Inf. Sci. 42(3), 420–433 (2016)
Johnson, S., Coxon, M.: Sound can enhance the analgesic effect of virtual reality. R. Soc. Open Sci. 3(3), 150567 (2016)
Orman, E.K.: Effect of virtual reality exposure and aural stimuli on eye contact, directional focus, and focus of attention of novice wind band conductors. Int. J. Music Educ. 34(3), 263–270 (2016)
Powell, W., Stevens, B., Hand, S., Simmonds, M.: Sounding better: fast audio cues increase walk speed in treadmill-mediated virtual rehabilitation environments. Stud. Health Technol. Inf. 154, 202–207 (2010)
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2018 Springer International Publishing AG, part of Springer Nature
About this paper
Cite this paper
Cassidy, C.A., Fabola, A., Rhodes, E., Miller, A. (2018). The Making and Evaluation of Picts and Pixels: Mixed Exhibiting in the Real and the Unreal. In: Beck, D., et al. Immersive Learning Research Network. iLRN 2018. Communications in Computer and Information Science, vol 840. Springer, Cham. https://doi.org/10.1007/978-3-319-93596-6_7
Download citation
DOI: https://doi.org/10.1007/978-3-319-93596-6_7
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-93595-9
Online ISBN: 978-3-319-93596-6
eBook Packages: Computer ScienceComputer Science (R0)