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Addressing Challenges of Planning in Multimodal Transportation Nodes with Simulation Games

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Intersections in Simulation and Gaming (ISAGA 2016, SimTecT 2016)

Abstract

Global transportation knows many different modalities – goods arrive from faraway places by ship, plane, railway, or truck. Airports and seaports both represent important nodes within the global transportation network. Both show distinct characteristics, but also similarities when it comes to challenges like required flexibility, robustness, reliability and situational awareness of the stakeholders involved. In this article, we introduce two different simulation games addressing some of these challenges in two complex transportation nodes and discuss the qualitative results of user tests with the games. Within a comparative section, we show how simulation games can be used to address the challenges of multimodal transportation.

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Notes

  1. 1.

    In the present paper the focus will not be on the differences between collaboration and cooperation as well as teams and groups. For more information see Heese (2005).

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Acknowledgements

This research was partly funded by TKI Dinalog, the Dutch Institute for Advanced Logistics.

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Correspondence to Maria Freese .

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Freese, M., Kurapati, S., Lukosch, H.K., Groen, D., Kortmann, R., Verbraeck, A. (2018). Addressing Challenges of Planning in Multimodal Transportation Nodes with Simulation Games. In: Naweed, A., Wardaszko, M., Leigh, E., Meijer, S. (eds) Intersections in Simulation and Gaming. ISAGA SimTecT 2016 2016. Lecture Notes in Computer Science(), vol 10711. Springer, Cham. https://doi.org/10.1007/978-3-319-78795-4_18

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  • DOI: https://doi.org/10.1007/978-3-319-78795-4_18

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