Abstract
This work presents the design, implementation and study of (1) a videogame-like virtual environment simulator, enabling social interaction of avatars controlled by human participants and by virtual actors; (2) a set of virtual actors with varying forms and degree of social-emotional intelligence, based on the eBICA cognitive architecture; and (3) a limited Turing test for socialemotional intelligence, involving human participants and virtual actors. The virtual environment simulator allows for various forms of emotionally-laden interaction of actors immersed in it in the form of avatars, with data collection characterizing their behavior in detail. The objective here is to compare and evaluate models of social-emotional reasoning based on the Turing test results and other objective behavioral measures, also taking into account subjective judgment of participants. One of the long-term goals is achieving human-level believability of socially-emotional virtual actors, such as non-player characters in games, personal assistants, robots, and other intelligent artifacts. Preliminary results indicate importance of social-emotional intelligence for believability, and support assumptions of the eBICA architecture.
References
Parisi, D., Petrosino, G.: Robots that have emotions. Adapt. Behav. 18(6), 453–469 (2010)
Phelps, E.A.: Emotion and cognition: insights from studies of the human amygdala. Annu. Rev. Psychol. 57, 27–53 (2006)
Russell, J.A.: A circumplex model of affect. J. Pers. Soc. Psychol. 39(6), 1161–1178 (1980)
Samsonovich, A.V.: Emotional biologically inspired cognitive architecture. Biol. Inspired Cogn. Archit. 6, 109–125 (2013)
Samsonovich, A.V., Tolstikhina, A., Bortnikov, P.A.: A test for believable social emotionality in virtual actors. Procedia Comput. Sci. 88, 450–458 (2016)
Samsonovich, A.V., Goldin, R.F., Ascoli, G.A.: Toward a semantic general theory of everything. Complexity 15(4), 12–18 (2010)
Mueller, S.T., Jones, M., Minnery, B.S., Hiland, J.M.: The BICA cognitive decathlon: a test suite for biologically-inspired cognitive agents. In: Proceedings of Behavior Representation in Modeling and Simulation Conference, Norfolk (2007)
Ortony, A., Clore, G., Collins, A.: The Cognitive Structure of Emotions. Cambridge University Press, Cambridge (1988)
Acknowledgment
This work was supported by the RSF Grant # 15-11-30014. Authors are particularly grateful to Dr. Alexei V. Samsonovich, Professor and Scientific Head of the Institute for Cyber Intelligence Systems (ICIS) of National Research Nuclear University “Moscow Engineering Physics Institute” (MEPhI).
Author information
Authors and Affiliations
Corresponding authors
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2018 Springer International Publishing AG
About this paper
Cite this paper
Chubarov, A., Azarnov, D. (2018). Modeling Behavior of Virtual Actors: A Limited Turing Test for Social-Emotional Intelligence. In: Samsonovich, A., Klimov, V. (eds) Biologically Inspired Cognitive Architectures (BICA) for Young Scientists. BICA 2017. Advances in Intelligent Systems and Computing, vol 636. Springer, Cham. https://doi.org/10.1007/978-3-319-63940-6_5
Download citation
DOI: https://doi.org/10.1007/978-3-319-63940-6_5
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-63939-0
Online ISBN: 978-3-319-63940-6
eBook Packages: EngineeringEngineering (R0)