Abstract
We present a Virtual Reality (VR) game that uses haptic feedback gloves VMG-30 Plus as the input device, which allows users to interact with the virtual environment through arm movements. In addition to increasing the user’s sense of immersion, games such as this would have the secondary benefits of promoting physical activity, as well as being an alternate form of entertainment. We also present a game mechanics developer framework allowing game developers to add glove technologies such as VMG-30 Plus to their games.
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Acknowledgement
Doina Bein acknowledges the support by Air Force Office of Scientific Research under award number FA9550-16-1-0257.
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Tu, D., Bein, D., Gofman, M. (2020). Designing a Unity Game Using the Haptic Feedback Gloves, VMG 30 Plus. In: Latifi, S. (eds) 17th International Conference on Information Technology–New Generations (ITNG 2020). Advances in Intelligent Systems and Computing, vol 1134. Springer, Cham. https://doi.org/10.1007/978-3-030-43020-7_52
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DOI: https://doi.org/10.1007/978-3-030-43020-7_52
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