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Least Square Approximations and Linear Values of Cooperative Games

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Algebraic Techniques and Their Use in Describing and Processing Uncertainty

Part of the book series: Studies in Computational Intelligence ((SCI,volume 878))

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Abstract

Many important values for cooperative games are known to arise from least square optimization problems. The present investigation develops an optimization framework to explain and clarify this phenomenon in a general setting. The main result shows that every linear value results from some least square approximation problem and that, conversely, every least square approximation problem with linear constraints yields a linear value. This approach includes and extends previous results on so-called least square values and semivalues in the literature. In particular, it is demonstrated how known explicit formulas for solutions under additional assumptions easily follow from the general results presented here.

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Notes

  1. 1.

    For a general treatment of set functions, games, capacities and their application in decision making, see [7].

  2. 2.

    see Faigle et al. [5] or any other textbook on mathematical optimization.

  3. 3.

    Later published in [11].

  4. 4.

    See also Ding [4], and Marichal and Mathonet [14].

  5. 5.

    See also Sun et al. [20] for similar problems.

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Correspondence to Michel Grabisch .

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Faigle, U., Grabisch, M. (2020). Least Square Approximations and Linear Values of Cooperative Games. In: Nguyen, H., Kreinovich, V. (eds) Algebraic Techniques and Their Use in Describing and Processing Uncertainty. Studies in Computational Intelligence, vol 878. Springer, Cham. https://doi.org/10.1007/978-3-030-38565-1_2

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