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A Board Game to Teach Team Composition in Software Startups

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Software Business (ICSOB 2019)

Abstract

Startup education presence in Computer Science and Software Engineering curriculum has risen in the recent years. Currently, most reported courses focus on teaching innovation and business techniques and try to emulate real-world projects to convey the content. They have not focused on team composition which is a critical element for the success of startups since missing human capital increases the uncertainty involved in the process. In this paper, based on a literature review, we present a set of concepts about software startups team composition to be explored in a course. We also present a board game as a supplementary tool to convey these concepts. To evaluate the tool, we placed students in an artificial learning environment where they watched a video lesson about the topics and played the game. Then, participants answered a questionnaire about motivation, user experience, and perception of learning. The results indicate a first evidence of the value of the tool inducing a positive effect on learning as perceived by students.

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Acknowledgments

The authors would like to thank all the students that participated in the study and to Eduardo Pompermayer for running some game sessions.

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Correspondence to Jorge Melegati .

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Melegati, J., Guerra, E., Knop, I., Wang, X. (2019). A Board Game to Teach Team Composition in Software Startups. In: Hyrynsalmi, S., Suoranta, M., Nguyen-Duc, A., Tyrväinen, P., Abrahamsson, P. (eds) Software Business. ICSOB 2019. Lecture Notes in Business Information Processing, vol 370. Springer, Cham. https://doi.org/10.1007/978-3-030-33742-1_25

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  • DOI: https://doi.org/10.1007/978-3-030-33742-1_25

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