Abstract
Omnidirectional (\(360^\circ \)) video is a novel media format, rapidly becoming adopted in media production and consumption as part of today’s ongoing virtual reality revolution. The goal of automatic camera path generation is to calculate automatically a visually interesting camera path from a \(360^\circ \) video in order to provide a traditional, TV-like consumption experience. In this work, we describe our algorithm for automatic camera path generation, based on extraction of the information of the scene objects with deep learning based methods.
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Acknowledgment
This work has received funding from the European Union’s Horizon 2020 research and innovation programme, grant n\(^\circ \) 761934, Hyper360 (“Enriching 360 media with 3D storytelling and personalisation elements”). Thanks to Rundfunk Berlin-Brandenburg (RBB) for providing the 360\(^\circ \) video content.
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Fassold, H. (2019). Automatic Camera Path Generation from 360\(^\circ \) Video. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2019. Lecture Notes in Computer Science(), vol 11844. Springer, Cham. https://doi.org/10.1007/978-3-030-33720-9_39
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DOI: https://doi.org/10.1007/978-3-030-33720-9_39
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