Abstract
We present here the formative design and evaluation of Virtuoso, an immersive learning intervention for adults significantly impacted by autism. The intervention consisted of two components: a spherical, video-based VR intervention, and a headset-based VR intervention. VR-based interventions such as Virtuoso have garnered a modest basis of empirical support, but more is needed. The focus of the intervention was on using public transportation. Usage testing utilized multi-methods, including observational and survey methods. Results suggest a very positive user experience for participants using both video-based and headset-based VR, indicating the video-based condition was more relevant and easy to use. Implications for design and future directions for research related to VR-based interventions for individuals with autism are discussed.
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Schmidt, M., Beck, D., Glaser, N., Schmidt, C., Abdeen, F. (2019). Formative Design and Evaluation of an Immersive Learning Intervention for Adults with Autism: Design and Research Implications. In: Beck, D., et al. Immersive Learning Research Network. iLRN 2019. Communications in Computer and Information Science, vol 1044. Springer, Cham. https://doi.org/10.1007/978-3-030-23089-0_6
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