Abstract
The goal of our project is to design computational environments to help understand or presume the origin, trajectories, or relationships of a certain part or aspect of an existing designed artifact.
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Acknowledgements
The research presented in this paper is partially supported by JST CREST Grant Number JPMJCR1401 Japan. We would like to thank Nobuto Matsubara for his technical discussions and support.
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Yamamoto, Y., Nakakoji, K. (2019). Visual Interactivity to Make Sense of Heterogeneous Streams of Design Activity Data. In: Gero, J. (eds) Design Computing and Cognition '18. DCC 2018. Springer, Cham. https://doi.org/10.1007/978-3-030-05363-5_37
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