Abstract
This paper explores how theatrical and performative practices inform interactive digital narratives. It does this through a case study of Looking for Love, a new piece by fanSHEN. The creative process used to create Looking for Love is analysed in terms of its roots in theatrical processes, particularly in terms of characterization, the relationship between structure and improvisation, dramatic arc and the role of the spectator.
This is a preview of subscription content, log in via an institution.
Buying options
Tax calculation will be finalised at checkout
Purchases are for personal use only
Learn about institutional subscriptionsReferences
fanSHEN About Page. https://www.fanshen.org.uk/about1/
Benford, S., Giannachi, G.: Performing Mixed Reality. The MIT Press, Chigago (2011)
deLeon, C., Dohogne, P., Magerko, B.: Employing fuzzy concept for digital improvisational theatre. In: 7th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. AAAI Press, Menlo Park, California (2011)
Fuller, D., Magerko, B.: Shared mental models in improvisational performance. In: Proceedings of the Intelligent Narrative Technologies III Workshop on - INT3 2010 (2010). https://doi.org/10.1145/1822309.1822324
Swift, E.: What do audiences do? negotiating the possible worlds of participatory theatre. J. Contemp. Drama English, 4(1), 134–149. De Gruyter, Berlin (2016). https://doi.org/10.1515/jcde-2016-0011
Machon, J.: Immersive theatres: intimacy and immediacy in contemporary performance. Palgrave Mamillan (Basingstoke) (2013)
fanSHEN About page. https://www.fanshen.org.uk/rachel-briscoe
Bradwell, M.: Inventing the Truth: Devising and Directing for the Theatre. Nick Hern Books, London (2012)
Batson, S.: Truth: Personas, Needs, and Flaws in the Art of Building Actors and Creating Characters. Webster/Stone, New York (2014)
Mateas, M., Stern, A.: Façade: an experiment in building a fully-realized interactive drama. In: Game Developers Conference, San Francisco (2003)
Mateas, M.: Expressive AI: A Hybrid Art and Science Practice. Art Gallery Siggraph, New Orleans (2000)
Freytag, G.: Technique of the Drama: An Exposition of Dramatic Composition and Art. S.C Griggs & Company, Chicago (1896)
Petrelli, D., Wright, H.: On the writing, reading and publishing of digital stories. Libr. Rev. 58(7), 509–526. Emerald Insight, Bingley (2009). https://doi.org/10.1108/00242530910978208
Brecht, B.: Brecht on Theatre. Methuen, London (1978)
Alston, A.: Reflections on Intimacy and Narcissm in Ontroerend Goed’s Personal Trilogy. Performing Ethos, pp. 107–119. Intellect Journals, Bristol (2012)
Calleja, G.: In-Game - From Immersion to Incorporation. MIT Press, London and Cambridge, MA (2011)
Machon, J.: Immersive theatres: intimacy and immediacy in contemporary performance. Palgrave Mamillan, Basingstoke (2013)
Briscoe, R.: fanSHEN blog. https://www.fanshen.org.uk/blog/2017/3/2/on-hospitality
Chatzichristodoulou, M.: Karen by blast theory: leaking privacy. In: Broadhurst, S., Price S.: Digital Bodies. Palgrave Macmillan, Basingstoke (2017)
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2018 Springer Nature Switzerland AG
About this paper
Cite this paper
Barnard, D. (2018). fanSHEN’s Looking for Love: A Case Study in How Theatrical and Performative Practices Inform Interactive Digital Narratives. In: Rouse, R., Koenitz, H., Haahr, M. (eds) Interactive Storytelling. ICIDS 2018. Lecture Notes in Computer Science(), vol 11318. Springer, Cham. https://doi.org/10.1007/978-3-030-04028-4_47
Download citation
DOI: https://doi.org/10.1007/978-3-030-04028-4_47
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-04027-7
Online ISBN: 978-3-030-04028-4
eBook Packages: Computer ScienceComputer Science (R0)