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Faoladh: A Case Study in Cinematic VR Storytelling and Production

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Book cover Interactive Storytelling (ICIDS 2018)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 11318))

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Abstract

Portraying traditional cinematic narratives in virtual reality (VR) is an emerging practice where often the methods normally associated with cinematic storytelling need to be adapted to the \(360^\circ \) format. In this paper we investigate some proposed cinematic practices for narrative storytelling in a cinematic VR film set in late 9th century Ireland that follows the perilous journey young Celt as he evades being captured by Viking raiders. From this we will analyze the fidelity of those practices with results collected from YouTube Analytics.

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Notes

  1. 1.

    https://support.google.com/youtube/answer/1715160.

References

  1. Faoladh. http://faoladh.net/

  2. Smith, S., Marsh, T., Duke, D., Wright, P.: Drowning in immersion. In: Proceedings of UK-VRSIG, vol. 98, pp. 1–9 (1998)

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  3. Vosmeer, M., Schouten, B.: Project Orpheus a research study into 360\({}^\circ \) cinematic VR. In: Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, TVX 2017. pp. 85–90. ACM, New York (2017). https://doi.org/10.1145/3077548.3077559

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Acknowledgment

This publication has emanated from research supported in part by a research grant from Science Foundation Ireland (SFI) under the Grant Number 15/RP/2776.

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Correspondence to Declan Dowling , Colm O. Fearghail , Aljosa Smolic or Sebastian Knorr .

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© 2018 Springer Nature Switzerland AG

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Dowling, D., Fearghail, C.O., Smolic, A., Knorr, S. (2018). Faoladh: A Case Study in Cinematic VR Storytelling and Production. In: Rouse, R., Koenitz, H., Haahr, M. (eds) Interactive Storytelling. ICIDS 2018. Lecture Notes in Computer Science(), vol 11318. Springer, Cham. https://doi.org/10.1007/978-3-030-04028-4_42

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  • DOI: https://doi.org/10.1007/978-3-030-04028-4_42

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-04027-7

  • Online ISBN: 978-3-030-04028-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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