Skip to main content

Intelligent Architecture

Desktop VR for Complex Strategic Design in Architecture and Planning

  • Chapter
Virtual Reality, Training’s Future?

Part of the book series: Defense Research Series ((DRSS,volume 6))

Abstract

The most difficult problems in architecture occur on the boundaries between different disciplines where solutions to problems in one domain create problems in others. These interdomain problems are also amongst the most difficult to train designers to deal with since no one understands properly the dynamics of the interactions. Currently, computers are widely used in the later stages of managing construction production information, but tend only to be of limited use early on for design decision support.

The Intelligent Architecture project aims to bring forward the use of computing to the earliest stages of design when the most critical strategic decisions are taken that affect the resolution of interdomain problems. By using three dimensional object based representations of the design, linked to a range of analyses using ‘intelligent’ techniques (Neural nets, Genetic Algorithms, Fuzzy Logic) and OLE/DDE/AppleEvents communications to allow the program to draw on external applications and databases, the project provides simultaneous visualisations of the functional outcome of a proposed design from a range of points of view at once. Predictions are made, for instance, of energy use, construction cost and likely communications patterns between workers, and then presented to the designer in graphical or simple numeric form. This enables him to optimise the design from a number of points of view at once at the same time as getting a full, real time, interactive visualisation of what the building will look like.

The system is implemented on Mac and PC level hardware to ensure that it arrives on the decision taker’s desk, using the latest ‘games’ software real time renderers to make interactive 3-d modelling and navigation intuitive enough for them to master. Our experience of these kinds of analytic tools in design suggests that one of the most useful aspects of the program will be in training designers to become intuitive about the way the different domains interact and we believe that the links to interactive 3-d representations will allow a closer link between intuition, experience and analysis in design. Early prototypes of the software are currenly under test.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 169.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  • Baker, N.V., LT Method Version 2.0 - Cambridge Architectural Research Limited, Royal Institute of British Architects, 1993, London.

    Google Scholar 

  • Baker, N.V., and Steemers, K., The LT Method 2.0 An energy design tool for non-domestic buildings. Cambridge Architectural Research Limited, 1994, Cambridge.

    Google Scholar 

  • Baker, N.V., Energy and Environment in Non Domestic Buildings - Cambridge Architectural Research Limited, Royal Institute of British Architects, 1994, London.

    Google Scholar 

  • Carrara, G., Kalay, Y.E. & Novembri, G., Knowledge-based computational support for architectural design, Automation in Construction 3 (1994) 157–175, Elsevier, Amsterdam.

    Google Scholar 

  • Eastman, C.M., A data model for design knowledge,Automation in Construction 3 (1994) 157–175, Elsevier, Amsterdam.

    Google Scholar 

  • ISO STEP, Draft International Standard Version of the Initial Release of ISO 10303, (1994)

    Google Scholar 

  • Mitchell, W., Three paradigms for computer-aided design,Automation in Construction 3 (1994) 157–175, Elsevier, Amsterdam.

    Google Scholar 

  • Penn, A. & Hillier, B., The Social Potential of Buildings: spatial structure and the innovative milieu in scientific research laboratories, Corporate Space and Architecture 2, 39–43, Ministère de l’Equipement, du Logement at des Transportes, Paris, 1992

    Google Scholar 

  • Richens, P., Does knowledge really help? CAD research at the Martin Centre,Automation in Construction 3 (1994) 157–175, Elsevier, Amsterdam.

    Google Scholar 

  • Watanabe, S., Knowledge integration for architectural design,Automation in Construction 3 (1994) 157–175, Elsevier, Amsterdam.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 1997 Springer Science+Business Media New York

About this chapter

Cite this chapter

Penn, A., Dalton, N., Dekker, L., Mottram, C., Nigri, M. (1997). Intelligent Architecture. In: Seidel, R.J., Chatelier, P.R. (eds) Virtual Reality, Training’s Future?. Defense Research Series, vol 6. Springer, Boston, MA. https://doi.org/10.1007/978-1-4899-0038-8_14

Download citation

  • DOI: https://doi.org/10.1007/978-1-4899-0038-8_14

  • Publisher Name: Springer, Boston, MA

  • Print ISBN: 978-1-4899-0040-1

  • Online ISBN: 978-1-4899-0038-8

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics