Abstract
Before diving deep into any topic, you must learn the fundamentals. In this chapter, you will learn about three basic concepts in Unreal Engine – Projects, Levels, and Actors.
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© 2020 David Nixon
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Nixon, D. (2020). Basic Concepts. In: Beginning Unreal Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5639-8_2
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DOI: https://doi.org/10.1007/978-1-4842-5639-8_2
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-5638-1
Online ISBN: 978-1-4842-5639-8
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