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Designing User Interfaces

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Beginning iPhone Development with Swift 5
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Abstract

Every app needs a user interface. Unlike user interfaces for desktop operating systems like Windows or macOS that can display multiple windows on a screen at a time, iOS apps typically display a single window (called a view) that fills the entire screen at a time. Also unlike Windows or macOS user interfaces that users can manipulate using a keyboard or a mouse, users must be able to manipulate iOS apps solely through a touch screen although they can also be controlled through an optional keyboard as well. In iOS apps, a user interface consists of

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© 2019 Wallace Wang

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Wang, W. (2019). Designing User Interfaces. In: Beginning iPhone Development with Swift 5. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-4865-2_2

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