Abstract
Every app needs a user interface. Unlike user interfaces for desktop operating systems like Windows or macOS that can display multiple windows on a screen at a time, iOS apps typically display a single window (called a view) that fills the entire screen at a time. Also unlike Windows or macOS user interfaces that users can manipulate using a keyboard or a mouse, users must be able to manipulate iOS apps solely through a touch screen although they can also be controlled through an optional keyboard as well. In iOS apps, a user interface consists of
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 2019 Wallace Wang
About this chapter
Cite this chapter
Wang, W. (2019). Designing User Interfaces. In: Beginning iPhone Development with Swift 5. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-4865-2_2
Download citation
DOI: https://doi.org/10.1007/978-1-4842-4865-2_2
Published:
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-4864-5
Online ISBN: 978-1-4842-4865-2
eBook Packages: Professional and Applied ComputingApress Access BooksProfessional and Applied Computing (R0)