Abstract
We'll start this chapter by comparing the two different ways in which we can develop apps for Glass: with the Mirror API and with the Glass Development Kit (GDK). Although the rest of the book only demonstrates how to use the GDK, knowing about the Mirror API helps you understand the benefits and detriments of the GDK. We'll also discuss two patterns that are common in Glassware: immersions and ongoing tasks. Finally, we'll see how to implement immersions by developing a scrolling list of cards with a view called WearableListView.
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© 2015 Andres Calvo
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Calvo, A. (2015). Running Apps Directly on Glass. In: Beginning Android Wearables. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-0517-4_8
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DOI: https://doi.org/10.1007/978-1-4842-0517-4_8
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-0518-1
Online ISBN: 978-1-4842-0517-4
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