Abstract
So, having read the previous 13 chapters, you now are imbued with the skill and knowledge required to build a great Android game. Is it as simple as “build it and get rich?” Certainly not! Making money by marketing and monetizing your game is a skill in itself, and there is a lot you need to learn to become successful at it—not just after your game is completed, but even before you start developing it. The real moneymakers are often designed from the planning stage to become popular and to make money, on top of being well made.
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© 2016 Mario Zechner, J.F. DiMarzio and Robert Green
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Zechner, M., DiMarzio, J.F., Green, R. (2016). Marketing and Monetizing. In: Beginning Android Games. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-0472-6_14
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DOI: https://doi.org/10.1007/978-1-4842-0472-6_14
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-0473-3
Online ISBN: 978-1-4842-0472-6
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