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Building the Scene

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Abstract

In the previous chapter, you learned some of the basics of Scene Kit. I covered how a scene is created using SCNNodes and showed a basic tree structure of those nodes.

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© 2015 James Goodwill and Wesley Matlock

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Goodwill, J., Matlock, W. (2015). Building the Scene. In: Beginning Swift Games Development for iOS. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-0400-9_11

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