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Main Scene and Game State

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Abstract

So far we’ve fully neglected the main scene, where the game’s main menu ought to be. The main menu is a good place to add a Settings menu that allows you to change the volume of background music and sound effects.

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© 2014 Steffen Itterheim

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Itterheim, S. (2014). Main Scene and Game State. In: Learn SpriteBuilder for iOS Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-0262-3_7

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