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© 2014

Cyber Ireland

Text, Image, Culture

Book

Table of contents

  1. Front Matter
    Pages i-ix
  2. Claire Lynch
    Pages 1-15
  3. Claire Lynch
    Pages 16-39
  4. Claire Lynch
    Pages 40-63
  5. Claire Lynch
    Pages 64-90
  6. Claire Lynch
    Pages 116-140
  7. Claire Lynch
    Pages 141-164
  8. Back Matter
    Pages 165-178

About this book

Introduction

Cyber Ireland explores, for the first time, the presence and significance of cyberculture in Irish literature. Bringing together such varied themes as Celtic mythology in video games, Joycean hypertexts and virtual reality Irish tourism, the book introduces a new strand of Irish studies for the twenty-first century.

Keywords

Ireland chick lit cyberspace video games blogging Joyce literature twenty-first century Celtic mythology blog digital English literature hypertext video

Authors and affiliations

  1. 1.Brunel University LondonUK

About the authors

Claire Lynch gained her doctorate at the University of Oxford and is now Senior Lecturer at Brunel University London, UK. She is the author of Irish Autobiography (2009) and of several articles on contemporary Irish writing and culture.

Bibliographic information

Reviews

“Cyber Ireland is an impressive achievement. Lynch avoids the simplistic digital vs. print dichotomy and instead demonstrates the intertextual possibilities of a range of texts and a variety of media. Engagingly written, with a welcome dose of humour, this is an important contribution to digital cultural studies, both in Ireland and elsewhere.” (Nicola Presley, Irish Studies Review, June, 2018)