Organic and Pervasive Computing – ARCS 2004

International Conference on Architecture of Computing Systems, Augsburg, Germany, March 23-26, 2004. Proceedings

  • Christian Müller-Schloer
  • Theo Ungerer
  • Bernhard Bauer

Part of the Lecture Notes in Computer Science book series (LNCS, volume 2981)

Table of contents

  1. Front Matter
  2. Invited Program

    1. Front Matter
      Pages 1-1
    2. Andreas Maier
      Pages 3-3
  3. I Organic Computing

    1. Front Matter
      Pages 7-7
    2. Jan Haase, Frank Eschmann, Bernd Klauer, Klaus Waldschmidt
      Pages 9-19
    3. Shlomi Dolev, Yinnon A. Haviv
      Pages 31-46
  4. II Peer-to-Peer

    1. Front Matter
      Pages 61-61
    2. Xuezheng Liu, Ming Chen, Guangwen Yang
      Pages 63-77
    3. Koen Vanthournout, Geert Deconinck, Ronnie Belmans
      Pages 78-91
    4. Christian Seitz, Michael Berger
      Pages 107-121
  5. III Reconfigurable Hardware

    1. Front Matter
      Pages 123-123
    2. Ali Ahmadinia, Christophe Bobda, Jürgen Teich
      Pages 125-139
    3. Christian Wiegand, Christian Siemers, Harald Richter
      Pages 140-155
    4. Jens Braunes, Steffen Köhler, Rainer G. Spallek
      Pages 156-166
  6. IV Hardware

    1. Front Matter
      Pages 167-167
    2. Péter Arató, Zoltán Ádám Mann, András Orbán
      Pages 169-183

About these proceedings

Introduction

Where is system architecture heading? The special interest group on Computer and Systems Architecture (Fachausschuss Rechner- und Systemarchitektur) of the German computer and information technology associations GI and ITG a- ed this question and discussed it during two Future Workshops in 2002. The result in a nutshell: Everything will change but everything else will remain. Future systems technologies will build on a mature basis of silicon and IC technology,onwell-understoodprogramminglanguagesandsoftwareengineering techniques, and on well-established operating systems and middleware concepts. Newer and still exotic but exciting technologies like quantum computing and DNA processing are to be watched closely but they will not be mainstream in the next decade. Although there will be considerable progress in these basic technologies, is there any major trend which uni?es these diverse developments? There is a common denominator – according to the result of the two - ture Workshops – which marks a new quality. The challenge for future systems technologies lies in the mastering of complexity. Rigid and in?exible systems, built under a strict top-down regime, have reached the limits of manageable complexity, as has become obvious by the recent failure of several large-scale projects. Nature is the most complex system we know, and she has solved the problem somehow. We just haven’t understood exactly how nature does it. But it is clear that systems designed by nature, like an anthill or a beehive or a swarm of birds or a city, are di?erent from today’s technical systems that have beendesignedbyengineersandcomputerscientists.

Keywords

ARC Computer Monitor Scheduling algorithms architecture context-aware computing middleware mobile computing network computing organic computing pervasive computing processor ubiquitous computing virtual machine

Editors and affiliations

  • Christian Müller-Schloer
    • 1
  • Theo Ungerer
    • 2
  • Bernhard Bauer
    • 3
  1. 1.Institute of Systems EngineeringLeibniz UniversityHannoverGermany
  2. 2.Department of Computer ScienceUniversity of AugsburgAugsburgGermany
  3. 3.Programming Distributed Systems LabUniversity of AugsburgGermany

Bibliographic information

  • DOI https://doi.org/10.1007/b95942
  • Copyright Information Springer-Verlag Berlin Heidelberg 2004
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Springer Book Archive
  • Print ISBN 978-3-540-21238-6
  • Online ISBN 978-3-540-24714-2
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • About this book
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