Overview
- Includes supplementary material: sn.pub/extras
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 2804)
Included in the following conference series:
Conference proceedings info: SFM 2003.
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Table of contents (11 chapters)
Keywords
About this book
In the past ten years or so, software architecture has emerged as a central notion in the development of complex software systems. Software architecture is now accepted in the software engineering research and development community as a manageable and meaningful abstraction of the system under development and is applied throughout the software development life cycle, from requirements analysis and validation, to design and down to code and execution level.
This book presents the tutorial lectures given by leading authorities at the Third International School on Formal Methods for the Design of Computer, Communication and Software Systems, SFM 2003, held in Bertinoro, Italy, in September 2003. The book is ideally suited for advanced courses on software architecture as well as for ongoing education of software engineers using formal methods in their day-to-day professional work.
Editors and Affiliations
Bibliographic Information
Book Title: Formal Methods for Software Architectures
Book Subtitle: Third International School on Formal Methods for the Design of Computer, Communication and Software Systems: Software Architectures, SFM 2003, Bertinoro, Italy, September 22-27, 2003, Advanced Lectures
Editors: Marco Bernardo, Paola Inverardi
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/b13225
Publisher: Springer Berlin, Heidelberg
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eBook Packages: Springer Book Archive
Copyright Information: Springer-Verlag Berlin Heidelberg 2003
Softcover ISBN: 978-3-540-20083-3Published: 12 September 2003
eBook ISBN: 978-3-540-39800-4Published: 03 November 2003
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: VII, 289
Topics: Software Engineering/Programming and Operating Systems, Software Engineering, Programming Languages, Compilers, Interpreters, Logics and Meanings of Programs
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