Overview
- Discusses traditional Chinese aesthetics in the context of digital technology
- Proposes a new concept of Taoist data visualisation, which integrates traditional Yijing aesthetic and Taoist cosmological principles
- Includes an in-depth case study on adopting Chinese aesthetics in the design of medical data visualisation
- Offers an innovative theoretical framework as a resource for data visualisation designers and researchers
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Table of contents (8 chapters)
Keywords
About this book
The book also offers a critique of the Western aesthetics underpinning data visualisation, in particular the Kantian sublime, which prioritises the experience of power over the natural world viewed at a distance. Taoist philosophy, in contrast, highlights the integration of the surface of the body and the surface of nature as a Taoist body, rather than promoting an opposition of mind and body. The book then explores the transformational potential between the human body and technology, particularly in creating an aesthetic approach spanning traditional Chinese aesthetics and gesture-based technology.
Representing a valuable contribution to the digital humanities, the book helps readers understand data-based artistic practices, while also bringing the ideas of traditional Chinese aesthetics to Western audiences. In addition, it will be of interest to practitioners in the fields of digital art and data visualisation seeking new models.
Authors and Affiliations
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Bibliographic Information
Book Title: Embodying Data
Book Subtitle: Chinese Aesthetics, Interactive Visualization and Gaming Technologies
Authors: Qi Li
DOI: https://doi.org/10.1007/978-981-15-5069-0
Publisher: Springer Singapore
eBook Packages: Religion and Philosophy, Philosophy and Religion (R0)
Copyright Information: Shanghai Jiao Tong University Press 2020
Hardcover ISBN: 978-981-15-5068-3Published: 20 June 2020
Softcover ISBN: 978-981-15-5071-3Published: 21 June 2021
eBook ISBN: 978-981-15-5069-0Published: 19 June 2020
Edition Number: 1
Number of Pages: XXI, 182
Number of Illustrations: 33 b/w illustrations, 38 illustrations in colour
Topics: Aesthetics, Digital Humanities, Interaction Design