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Linear Programming

  • Authors
  • Kathleen Trustrum

Part of the Library of Mathematics book series (LIMA)

Table of contents

  1. Front Matter
    Pages N2-vii
  2. Kathleen Trustrum
    Pages 1-13
  3. Kathleen Trustrum
    Pages 14-30
  4. Kathleen Trustrum
    Pages 31-45
  5. Kathleen Trustrum
    Pages 46-67
  6. Kathleen Trustrum
    Pages 68-82
  7. Back Matter
    Pages 83-89

About this book

Introduction

Linear programming is a relatively modern branch of Mathe­ matics, which is a result of the more scientific approach to management and planning of the post-war era. The purpose of this book is to present a mathematical theory of the subject, whilst emphasising the applications and the techniques of solution. An introduction to the theory of games is given in chapter five and the relationship between matrix games and linear programmes is established. The book assumes that the reader is familiar with matrix algebra and the background knowledge required is covered in the book, Linear Equations by P.M. Cohn, of this series. In fact the notation used in this text conforms with that intro­ duced by Cohn. The book is based on a course of about 18 lectures given to Mathematics and Physics undergraduates. Several examples are worked out in the text and each chapter is followed by a set of examples. I am grateful to my husband for many valuable suggestions and advice, and also to Professor W. Ledermann, for encourag­ ing me to write this book.

Keywords

Linear Programming convex hull game theory linear optimization programming

Bibliographic information

  • DOI https://doi.org/10.1007/978-94-010-9462-7
  • Copyright Information Springer Science+Business Media B.V. 1971
  • Publisher Name Springer, Dordrecht
  • eBook Packages Springer Book Archive
  • Print ISBN 978-0-7100-6779-1
  • Online ISBN 978-94-010-9462-7
  • Buy this book on publisher's site