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Virtual Environments ’95

Selected papers of the Eurographics Workshops in Barcelona, Spain, 1993, and Monte Carlo, Monaco, 1995

  • Martin Göbel

Part of the Eurographics book series (EUROGRAPH)

Table of contents

  1. Front Matter
    Pages i-vii
  2. David Mizell, Stephen Jones, Paul Jackson, Dasal Pickett
    Pages 1-7
  3. Mel Slater, Martin Usoh, Yiorgos Chrysanthou
    Pages 8-21
  4. R. D. Schraft, J. Neugebauer, T. Flaig, R. Däinghaus
    Pages 22-32
  5. Ryugo Kijima, Michitaka Hirose
    Pages 42-58
  6. Helmut Haase, Johannes Strassner, Fan Dai
    Pages 70-86
  7. Heedong Ko, Jeong-Hwan Kim, Jaihie Kim
    Pages 87-98
  8. Catherine Pelachaud, Scott Prevost
    Pages 99-106
  9. Serge Rezzonico, Ronan Boulic, Zhiyong Huang, Nadia Magnenat Thalmann, Daniel Thalmann
    Pages 107-118
  10. Ulrich Bröckl-Fox
    Pages 119-134
  11. Jussi Karlgren, Ivan Bretan, Niklas Frost, Lars Jonsson
    Pages 149-159
  12. James Cremer, Joseph Kearney, Michael Bartelme, Michael Booth, Douglas Evans, Richard Romano
    Pages 160-170
  13. Bruno Arnaldi, Rémi Cozot, Stéphane Donikian
    Pages 171-184
  14. Terrence Fernando, Peter Dew, Mingxian Fa, John Maxfield, Neil Hunter
    Pages 185-198
  15. Peter Astheimer, Wolfgang Felger
    Pages 199-210
  16. Rob Ingram, Steve Benford
    Pages 211-223
  17. Roger Hubbold, Alan Murta, Adrian West, Toby Howard
    Pages 224-236
  18. Bernd Fröhlich, Berthold Kirsch, Wolfgang Krüger, Gerold Wesche
    Pages 237-246
  19. Peter Astheimer, Martin Göbel
    Pages 247-272
  20. M. Sokolewicz, H. Wirth, K. Böhm, W. John
    Pages 273-289
  21. Back Matter
    Pages 291-311

About these proceedings

Introduction

Virtual Environments -(VE) the new dimension in man-machine-communication -have been developed and experienced in Europe since 1990. In early 1993 the Eurographics Association decided to establish a working group on Virtual Environments with the aim to communicate advances in this fascinating area on a scientific and technical level. In September 1993 the first workshop on VEs was held in Barcelona, Spain, in conjunction with the annual Eurographics conference. The workshop brought together about 35 researchers from Europe and the US. The second workshop was held together with Imagina '95 in Monte Carlo, Monaco. This time, around 40 researchers from Europe, the US, but also from Asia met for a 2-day exchange of experience. Needless to say -as in all Eurographics workshops -we found the atmosphere very open and refreshing. The workshops were sponsored by ONR (Office of Naval Research), UK; US Army Research Institute, UK; University of Catalonia, Spain; EDF France; CAE France, INA France and IGD Germany and locally organized by Daniele Tost and Jaques David. While in the first workshop in 1993 many concepts in VE were presented, the '95 workshop showed up various applications in different areas and demonstrated quite clearly that Virtual Environments are now used in interactive applications.

Keywords

3D algorithms performance rendering virtual reality

Editors and affiliations

  • Martin Göbel
    • 1
  1. 1.Fraunhofer-Institut für Graphische DatenverarbeitungDarmstadtFederal Republic of Germany

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-7091-9433-1
  • Copyright Information Springer-Verlag Vienna 1995
  • Publisher Name Springer, Vienna
  • eBook Packages Springer Book Archive
  • Print ISBN 978-3-211-82737-6
  • Online ISBN 978-3-7091-9433-1
  • Series Print ISSN 0946-2767
  • Buy this book on publisher's site
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