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Computer Animation and Simulation 2001

Proceedings of the Eurographics Workshop in Manchester, UK, September 2–3, 2001

  • Nadia Magnenat-Thalmann
  • Daniel Thalmann

Part of the Eurographics book series (EUROGRAPH)

Table of contents

  1. Front Matter
    Pages I-X
  2. Motion Capture and Control

    1. Front Matter
      Pages 1-1
    2. Andrew J. Davison, Jonathan Deutscher, Ian D. Reid
      Pages 3-14
    3. Martijn Kragtwijk, Anton Nijholt, Job Zwiers
      Pages 15-26
  3. Deformations for Animation

    1. Front Matter
      Pages 27-27
    2. Dominique Bechmann, Mehdi Elkouhen
      Pages 29-35
    3. Antoine Leclercq, S. Akkouche, E. Galin
      Pages 37-47
  4. Natural Phenomena

    1. Front Matter
      Pages 49-49
    2. Fabrice Neyret, Nathalie Praizelin
      Pages 53-64
    3. Thomas Di Giacomo, Stéphane Capo, François Faure
      Pages 65-74
    4. Haeyoung Lee, Laehyun Kim, Mark Meyer, Mathieu Desbrun
      Pages 75-84
  5. Physically-based Animation

    1. Front Matter
      Pages 85-85
    2. Matthias Müller, Leonard McMillan, Julie Dorsey, Robert Jagnow
      Pages 113-124
  6. Hair Animation

    1. Front Matter
      Pages 125-125
    2. Eric Plante, Marie-Paule Cani, Pierre Poulin
      Pages 139-148
  7. High Level Motion Planning

    1. Front Matter
      Pages 149-149
    2. Okan Arikan, Stephen Chenney, D. A. Forsyth
      Pages 151-162
    3. Cédric Sanza, Olivier Heguy, Yves Duthen
      Pages 183-194
  8. Back Matter
    Pages 195-208

About these proceedings

Introduction

This volume contains the research papers presented at the 12th Eurographics Workshop on Computer Animation and Simulation, Manchester, UK, September 2-3, 2001. The workshop is an international forum for research in computer-animation and simulation. This year, we choose to give a special focus on the modelling and animation of complex phenomena. This includes the modelling of virtual creature- from their body-parts to the control of their behavior, and the animation of natural phenomena such as water, smoke, fire and vegetation. The call for papers required submission of the full papers for review, and each paper was reviewed by at least 2 members of the international program committee and additional reviewers. Based on the reviews, 16 papers were accepted. We added to the final program an invited talk by Jos Stam. We wish to thank all reviewers for their time and effort in working within the rigid constraints of the tight schedule, thereby making it possible to publish this volume in time for the workshop. We also thank the authors for their contributions to the workshop, without whom this unique forum for animation and simulation work would not exist.

Keywords

3D 3D graphics Virtual Environments animation character animation computer animation model simulation

Editors and affiliations

  • Nadia Magnenat-Thalmann
    • 1
  • Daniel Thalmann
    • 2
  1. 1.MIRA LaboratoryUniversity of GenevaGenevaSwitzerland
  2. 2.Computer Graphics LaboratorySwiss Federal Institute of TechnologyLausanneSwitzerland

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-7091-6240-8
  • Copyright Information Springer-Verlag/Wien 2001
  • Publisher Name Springer, Vienna
  • eBook Packages Springer Book Archive
  • Print ISBN 978-3-211-83711-5
  • Online ISBN 978-3-7091-6240-8
  • Series Print ISSN 0946-2767
  • Buy this book on publisher's site
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