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  • © 2013

Serious Games Development and Applications

4th International Conference, SGDA 2013, Trondheim, Norway, September 25-27, 2013, Proceedings

Conference proceedings info: SGDA 2013.

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Table of contents (32 papers)

  1. Front Matter

  2. Games for Health

    1. Dementia Games: A Literature Review of Dementia-Related Serious Games

      • Simon McCallum, Costas Boletsis
      Pages 15-27
    2. Training Adapted to Alzheimer Patients for Reducing Daily Activities Errors and Cognitive Decline

      • Julien Vandewynckel, Martin J. D. Otis, Bruno Bouchard, Bob-Antoine J. Menelas
      Pages 28-36
    3. SimClinic - An Auxiliary Tool for Evaluation on Clinical Case Settings

      • Francisco Raposo, Guilherme Santos, João Pereira
      Pages 37-50
    4. A Kinect-Based System for Cardiopulmonary Resuscitation Simulation: A Pilot Study

      • Voravika Wattanasoontorn, Milan Magdics, Imma Boada, Mateu Sbert
      Pages 51-63
    5. Towards a Serious Game for Trauma Treatment

      • Simon Mayr, Paolo Petta
      Pages 64-69
    6. Game Design for All: The Example of Hammer and Planks

      • Ines Di Loreto, Benoit Lange, Antoine Seilles, Sebastien Andary, William Dyce
      Pages 70-75
  3. Games for Education and Training

    1. Learning by Playing and Learning by Making

      • Barbara Garneli, Michail N. Giannakos, Konstantinos Chorianopoulos, Letizia Jaccheri
      Pages 76-85
    2. Enhancing the Reading Experience through User-Generated Serious Games on the MyGame-4u Platform

      • Christopher De Marco, Christine Evain, Francisco Gutierrez
      Pages 96-107
    3. Work Safety and Health Games-Based Learning

      • Peter Leong, Vincent Goh
      Pages 108-117
    4. Learning Efficacy of the ‘Hazard Recognition’ Serious Game

      • Igor Mayer, Arthur Wolff, Ivo Wenzler
      Pages 118-129
    5. Serious Gaming in Manufacturing Education

      • Manuel Oliveira, Gregor Cerinsek, Heiko Duin, Marco Taisch
      Pages 130-144
    6. The Rake and the X

      • Tine Rosenthal Johansen, Thomas Duus Henriksen
      Pages 145-150
  4. Games for Other Purposes

    1. The Ambience Table: A Serious Gaming Interface for Aiding Sound Design

      • Andreas Jönsson, Ronan Breslin, Minhua Ma
      Pages 151-164
    2. Supporting Crisis Training with a Mobile Game System

      • Ines Di Loreto, Emil A. Mork, Simone Mora, Monica Divitini
      Pages 165-177
    3. Serious Game for Quantum Research

      • Oliver T. Brown, John Truesdale, Sandy Louchart, Suzanne McEndoo, Sabrina Maniscalco, Judy Robertson et al.
      Pages 178-187
    4. The Evaluation of Serious Games Supporting Creativity through Student Labs

      • Jannicke Baalsrud Hauge, Heiko Duin, Klaus-Dieter Thoben
      Pages 188-199

Other Volumes

  1. Serious Games Development and Applications

About this book

This book constitutes the refereed proceedings of the 4th International Conference on Serious Games Development and Applications, SGDA 2013, held in Trondheim, Norway, in September 2013. The 32 papers (23 full papers, 9 short papers/posters and 2 invited keynotes) presented were carefully reviewed and selected from various submissions. The papers are organized in topical sections on games for health, games for education and training, games for other purposes, game design and theories, gaming interface, policy matters.

Editors and Affiliations

  • Digital Design Studio, Glasgow School of Art, Glasgow, UK

    Minhua Ma

  • SINTEF, Trondheim, Norway

    Manuel Fradinho Oliveira

  • SINTEF Technology and Society, Trondheim, Norway

    Sobah Petersen

  • Bremen Institute for Production and Logistics, University of Bremen, Bremen, Germany

    Jannicke Baalsrud Hauge

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access