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Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments

5th International Conference, VAMR 2013, Held as Part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part I

  • Randall Shumaker
Conference proceedings VAMR 2013

Part of the Lecture Notes in Computer Science book series (LNCS, volume 8021)

Table of contents

  1. Front Matter
  2. Developing Augmented and Virtual Environments

    1. Front Matter
      Pages 1-1
    2. Sarah Coburn, Lisa Rebenitsch, Charles Owen
      Pages 3-12
    3. Holger Graf, André Stork
      Pages 13-22
    4. Daiki Handa, Hirotake Ishii, Hiroshi Shimoda
      Pages 23-31
    5. Jae-In Hwang, Min-Hyuk Sung, Ig-Jae Kim, Sang Chul Ahn, Hyoung-Gon Kim, Heedong Ko
      Pages 32-38
    6. Jens Keil, Michael Zoellner, Timo Engelke, Folker Wientapper, Michael Schmitt
      Pages 49-57
    7. Minyoung Kim, Ki-Young Seo, Seokhwan Kim, Kyoung Shin Park, Yongjoo Cho
      Pages 58-64
    8. Hee Jae Kim, Jong Weon Lee
      Pages 65-72
    9. Jaedong Lee, Sangyong Lee, Gerard Jounghyun Kim
      Pages 73-78
    10. Jose San Martin, Loic Corenthy, Luis Pastor, Marcos Garcia
      Pages 79-85
    11. Matthew Swarts, Jin Noh
      Pages 94-102
    12. Peter Venero, Allen Rowe, Thomas Corretta, James Boyer
      Pages 111-117
  3. Interaction in Augmented and Virtual Environments

    1. Front Matter
      Pages 119-119
    2. Tomohiro Amemiya, Koichi Hirota, Yasushi Ikei
      Pages 121-128
    3. Christopher G. Courtney, Michael E. Dawson, Albert A. Rizzo, Brian J. Arizmendi, Thomas D. Parsons
      Pages 129-138
    4. Elisabeth Dittrich, Stefan Brandenburg, Boris Beckmann-Dobrev
      Pages 149-158
    5. Kimiko Kawashima, Jun Okamoto, Kazuo Ishikawa, Kazuno Negishi
      Pages 175-183
    6. Julien-Charles Lévesque, Denis Laurendeau, Marielle Mokhtari
      Pages 192-201
    7. Tamás Matuszka, Gergő Gombos, Attila Kiss
      Pages 202-210
    8. Eric Ortiz, Crystal Maraj, Julie Salcedo, Stephanie Lackey, Irwin Hudson
      Pages 211-220
    9. Azusa Toda, Kazuki Tanaka, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura
      Pages 221-230
    10. Takahiro Uchiyama, Kazuhiro Tanuma, Yusuke Fukuda, Miwa Nakanishi
      Pages 231-240
  4. Human-Robot Interaction in Virtual Environments

    1. Front Matter
      Pages 251-251
    2. Christian Lebiere, Florian Jentsch, Scott Ososky
      Pages 285-294
    3. Scott Ososky, Florian Jentsch, Elizabeth Phillips
      Pages 295-303
    4. David Schuster, Florian Jentsch
      Pages 313-320
    5. Travis J. Wiltshire, Dustin C. Smith, Joseph R. Keebler
      Pages 321-330
  5. Presence and Tele-presence

    1. Front Matter
      Pages 331-331
    2. Mark R. Costa, Sung Yeun Kim, Frank Biocca
      Pages 333-342
    3. Kyota Higa, Masumi Ishikawa, Toshiyuki Nomura
      Pages 351-358
    4. Jea In Kim, Taejin Ha, Woontack Woo, Chung-Kon Shi
      Pages 359-367
    5. Tetsuro Ogi, Yoshisuke Tateyama, Yosuke Kubota
      Pages 378-387
    6. Julie Salcedo, Crystal Maraj, Stephanie Lackey, Eric Ortiz, Irwin Hudson, Joy Martinez
      Pages 388-396
  6. Back Matter

Other volumes

  1. Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments
    5th International Conference, VAMR 2013, Held as Part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part I
  2. 5th International Conference, VAMR 2013, Held as Part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part II

About these proceedings

Introduction

Here is the first of a two-volume set (LNCS 8021 and 8022) that constitutes the refereed proceedings of the 5th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 88 contributions included in the VAMR proceedings were carefully reviewed and selected for inclusion in this two-volume set. The papers included in this volume are organized in the following topical sections: developing augmented and virtual environments, interaction in augmented and virtual environments, human-robot interaction in virtual environments, and presence and tele-presence. ; healthcare and medical applications; virtual and augmented environments for learning and education; business, industrial and military applications; culture and entertainment applications.

Keywords

cognitive models collaboration navigation tactile sensing virtual reality

Editors and affiliations

  • Randall Shumaker
    • 1
  1. 1.Institute for Simulation and TrainingUniversity of Central FloridaOrlandoUSA

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-642-39405-8
  • Copyright Information Springer-Verlag Berlin Heidelberg 2013
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Computer Science
  • Print ISBN 978-3-642-39404-1
  • Online ISBN 978-3-642-39405-8
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site
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