Location-Based Mobile Games

Design Perspectives

  • Davide Spallazzo
  • Ilaria Mariani

Part of the SpringerBriefs in Applied Sciences and Technology book series (BRIEFSAPPLSCIENCES)

Also part of the PoliMI SpringerBriefs book sub series (BRIEFSPOLIMI)

Table of contents

  1. Front Matter
    Pages i-x
  2. Davide Spallazzo, Ilaria Mariani
    Pages 1-8
  3. Davide Spallazzo, Ilaria Mariani
    Pages 9-18
  4. Davide Spallazzo, Ilaria Mariani
    Pages 19-30
  5. Davide Spallazzo, Ilaria Mariani
    Pages 31-44
  6. Davide Spallazzo, Ilaria Mariani
    Pages 45-58
  7. Davide Spallazzo, Ilaria Mariani
    Pages 83-94
  8. Davide Spallazzo, Ilaria Mariani
    Pages 95-98

About this book

Introduction

This book approaches Location Based Mobile Games from a design perspective, investigating the peculiar traits that make them compelling contemporary practices and challenging fields of investigation. Relying on an interdisciplinary theoretical background and empirical studies, it delves into LBMGs’ intertwining theoretical assumptions and describes their translation into practice. The authors examine these games from different perspectives, exploring how they can impact the way we look at our surroundings, their influence on our social dimension, their ability to translate a wide range of information into a game experience, and the negotiations they activate by intertwining two realities. Each issue is addressed from a twofold perspective: that of the designers who craft the games, and that of the users who interpret the designers’ choices and take part in the game experience. In so doing, the book covers the relationship between processes of designing and playing, investigating games that communicate through meaningful interactions, share perspectives as forms of narratives, and integrate physicality and surroundings in the play activity. The reasoning advanced throughout the chapters will benefit researchers, designers and entrepreneurs in the field, as it provides a novel perspective on LBMGs, seeks to increase designers’ awareness of often-neglected issues, and suggests interpretations and practices that can impact how commercial games are designed.

Keywords

Persuasive Games Interaction Design Game-based Learning Games for Social Change Situated Play Game Design Learning Games Game Development Location-based game design Development of location-based games

Authors and affiliations

  • Davide Spallazzo
    • 1
  • Ilaria Mariani
    • 2
  1. 1.Department of DesignPolitecnico di MilanoMilanItaly
  2. 2.Department of DesignPolitecnico di MilanoMilanItaly

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-75256-3
  • Copyright Information The Author(s) 2018
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-75255-6
  • Online ISBN 978-3-319-75256-3
  • Series Print ISSN 2191-530X
  • Series Online ISSN 2191-5318
  • About this book
Industry Sectors
Electronics
Telecommunications
Biotechnology