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Computing in Smart Toys

  • Jeff K.T. Tang
  • Patrick C. K. Hung

Table of contents

  1. Front Matter
    Pages i-v
  2. Patrick C. K. Hung, Jeff K. T. Tang, Kamen Kanev
    Pages 1-5
  3. Marcelo Fantinato, Patrick C. K. Hung, Ying Jiang, Jorge Roa, Pablo Villarreal, Mohammed Melaisi et al.
    Pages 21-34
  4. Saskia Ortiz-Padilla, Alvaro Uribe-Quevedo, Bill Kapralos
    Pages 35-53
  5. Carlos T. Valadão, Silas F. R. Alves, Christiane M. Goulart, Teodiano F. Bastos-Filho
    Pages 55-84
  6. Laura Rafferty, Patrick C. K. Hung, Marcelo Fantinato, Sarajane Marques Peres, Farkhund Iqbal, Sy-Yen Kuo et al.
    Pages 85-102
  7. André de Lima Salgado, Leandro Agostini do Amaral, Paula Costa Castro, Renata Pontin de Mattos Fortes
    Pages 103-125
  8. Laura Rafferty, Farkhund Iqbal, Patrick C. K. Hung
    Pages 127-147
  9. Benjamin Yankson, Farkhund Iqbal, Patrick C. K. Hung
    Pages 149-164

About this book

Introduction

The goal of this book is to crystallize the emerging mobile computing technologies and trends into positive efforts to focus on the most promising solutions in services computing. Many toys built today are increasingly using these technologies together and it is important to understand the various research and practical issues. The book will provide clear proof that mobile technologies are playing an ever increasing important and critical role in supporting toy computing, which is a new research discipline in computer science. It is also expected that the book will further research new best practices and directions in toy computing. The goal of this book is to bring together academics and practitioners to describe the use and synergy between the above-mentioned technologies.

This book is mainly intended for researchers and students working in computer science and engineering, and for toy industry technology providers, having particular interests in mobile services. The wide range of authors of this book will help the various communities understand both specific and common problems. This book facilities software developers and researchers to become more aware of this challenging research opportunity. As well, the book is soliciting shall provide valuable strategic outlook on the emerging toy industry.

Keywords

Smart Toys Internet of Things Toy Computing System Architecture and Design Toy Components Services Oriented Architecture (SOA) Mobile Services

Editors and affiliations

  • Jeff K.T. Tang
    • 1
  • Patrick C. K. Hung
    • 2
  1. 1.School of Computing and Information SciencesCaritas Institute of Higher EducationTseung Kwan OHong Kong
  2. 2.University of Ontario Institute of TechnologyOshawaCanada

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-62072-5
  • Copyright Information Springer International Publishing AG 2017
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-62071-8
  • Online ISBN 978-3-319-62072-5
  • Series Print ISSN 2364-947X
  • Series Online ISSN 2364-9488
  • Buy this book on publisher's site
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