Advertisement

Universal Access in Human-Computer Interaction. Interaction Techniques and Environments

10th International Conference, UAHCI 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part II

  • Margherita Antona
  • Constantine Stephanidis

Part of the Lecture Notes in Computer Science book series (LNCS, volume 9738)

Also part of the Information Systems and Applications, incl. Internet/Web, and HCI book sub series (LNISA, volume 9738)

Table of contents

  1. Front Matter
    Pages I-XVII
  2. Multimodal and Natural Interaction for Universal Access

    1. Front Matter
      Pages 1-1
    2. Ivana S. Bandeira, Fernando Henrique G. Zucatelli
      Pages 3-14
    3. Li-Chieh Chen, Yun-Maw Cheng, Po-Ying Chu, Frode Eika Sandnes
      Pages 15-22
    4. Kyriaki Kaza, Athanasios Psaltis, Kiriakos Stefanidis, Konstantinos C. Apostolakis, Spyridon Thermos, Kosmas Dimitropoulos et al.
      Pages 33-42
    5. Yoshihiko Nomura, Satoshi Oike
      Pages 54-61
    6. Rupert Ortner, Jitka Annen, Tim von Oertzen, Arnau Espinosa, Javi Rodriguez, Brendan Z. Allison et al.
      Pages 62-71
    7. Konstantinos Papadopoulos, Marialena Barouti, Eleni Koustriava
      Pages 72-80
    8. Andréia Sias Rodrigues, Vinicius da Costa, Márcio Bender Machado, Angélica Lacerda Rocha, Joana Marini de Oliveira, Marcelo Bender Machado et al.
      Pages 81-91
  3. Universal Access to Mobile Interaction

    1. Front Matter
      Pages 115-115
    2. Denis Chêne, Éric Petit, Sophie Zijp-Rouzier
      Pages 117-128
    3. Karla de Oliveira, Jefferson Junior, Jefferson Silva, Nelson Neto, Marcelle Mota, Ana Oliveira
      Pages 129-140
    4. Hariprasath Palani, Uro Giudice, Nicholas A. Giudice
      Pages 162-174
    5. Miguel Páramo Castrillo, Silvia de los Ríos, Juan Bautista Montalvá Colomer, María Fernanda Cabrera-Umpierrez, María Teresa Arredondo
      Pages 175-184
    6. Philippe Roussille, Mathieu Raynal
      Pages 185-197
    7. Tsai-Hsuan Tsai, Hsien-Tsung Chang, Ming-Chun Yu, Huan-Ting Chen, Chun-Yi Kuo, Wei-Hung Wu
      Pages 198-205
    8. Fong-Gong Wu, Carlos Cheang, SuHuey Tan
      Pages 206-216
  4. Virtual Reality, 3D and Universal Access

    1. Front Matter
      Pages 217-217
    2. Mortaja AlQassab, Adam Gomes, Maria Karam, David Wang, Zhechen Du, Orion Bruckman et al.
      Pages 231-240
    3. Erico de Souza Veriscimo, João Luiz Bernardes Jr.
      Pages 251-260
    4. Atsushi Hoshina, Yoshiko Okada, Irini Giannopulu, Midori Sugaya
      Pages 261-270
    5. Ryota Kimura, Kohei Iwata, Takahiro Totani, Toshiaki Miyao, Takehito Kojima, Hiroki Takada et al.
      Pages 271-278
    6. Fumiya Kinoshita, Kohei Iwata, Yasuyuki Matsuura, Masaru Miyao, Hiroki Takada
      Pages 279-286
    7. Maryam Moafimadani, Adam Gomes, Karl Zabjek, Reinhard Zeller, David Wang
      Pages 301-311
    8. Kouki Nagamune, Yosuke Uozumi, Yoshitada Sakai
      Pages 312-319
    9. José Rodrigues, Mauro Figueiredo, João Bernardes, César Gonçalves
      Pages 329-337
    10. Akihiro Sugiura, Takehito Kojima, Hiroki Takada, Kunihiko Tanaka, Masaru Miyao
      Pages 347-355
  5. Intelligent and Assistive Environments

    1. Front Matter
      Pages 357-357
    2. Silvia Ceccacci, Lorenzo Cavalieri, Francesca Gullà, Roberto Menghi, Michele Germani
      Pages 359-369
    3. M. Farrajota, João M. F. Rodrigues, J. M. H. du Buf
      Pages 370-381
    4. Eleni Efthimiou, Stavroula-Evita Fotinea, Theodore Goulas, Athanasia-Lida Dimou, Maria Koutsombogera, Vassilis Pitsikalis et al.
      Pages 382-391
    5. Chen Guo, Yingjie Victor Chen, Zhenyu Cheryl Qian, Yue Ma, Hanhdung Dinh, Saikiran Anasingaraju
      Pages 392-402
    6. Takashi Isezaki, Arinobu Niijima, Akihiro Miyata, Tomoki Watanabe, Osamu Mizuno
      Pages 403-413
    7. Ioannis Kostavelis, Dimitrios Giakoumis, Sotiris Malassiotis, Dimitrios Tzovaras
      Pages 414-423
    8. Niccolò Mora, Ilaria De Munari, Paolo Ciampolini
      Pages 434-443
    9. Nikolaos Partarakis, Iosif Klironomos, Margherita Antona, George Margetis, Dimitris Grammenos, Constantine Stephanidis
      Pages 444-455
    10. João Soares de Oliveira Neto, Sergio Takeo Kofuji
      Pages 456-465
    11. Kevin C. Tseng, Huu-Kha Hoang, Po-Hsin Huang
      Pages 466-471

Other volumes

  1. 10th International Conference, UAHCI 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part I
  2. Universal Access in Human-Computer Interaction. Interaction Techniques and Environments
    10th International Conference, UAHCI 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part II
  3. 10th International Conference, UAHCI 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part III

About these proceedings

Introduction

The three-volume set LNCS 9737-9739 constitutes the refereed proceedings of the 10th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2016, held as part of the 10th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, ON, Canada in July 2016, jointly with 15 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. The papers included in the three UAHCI 2016 volumes address the following major topics: novel approaches to accessibility; design for all and eInclusion best practices; universal access in architecture and product design; personal and collective informatics in universal access; eye-tracking in universal access; multimodal and natural interaction for universal access; universal access to mobile interaction; virtual reality, 3D and universal access; intelligent and assistive environments; universal access to education and learning; technologies for ASD and cognitive disabilities; design for healthy aging and rehabilitation; universal access to media and games; and universal access to mobility and automotive.

 

Keywords

acessibility artificial intelligence augmented reality blind users Brain-Computer Interface (BCI) gesture recognition haptic interfaces Human-Computer Interaction (HCI) human engineering human factors machine learning mobile computing people with disabilities robots social networks usability engineering user interfaces virtual reality visually impaired users wearable devices

Editors and affiliations

  • Margherita Antona
    • 1
  • Constantine Stephanidis
    • 2
  1. 1.Found. for Res. & Tec. - Hellas (FORTH)Heraklion, CreteGreece
  2. 2.Found. for Res. & Tec. - Hellas (FORTH)University of CreteHeraklion, CreteGreece

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-40244-4
  • Copyright Information Springer International Publishing Switzerland 2016
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-40243-7
  • Online ISBN 978-3-319-40244-4
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site
Industry Sectors
Pharma
Automotive
Finance, Business & Banking
Electronics
IT & Software
Telecommunications
Consumer Packaged Goods
Aerospace