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Mobile Cloud Visual Media Computing

From Interaction to Service

  • Gang Hua
  • Xian-Sheng Hua

Table of contents

  1. Front Matter
    Pages i-x
  2. Mobile Augmented Reality

    1. Front Matter
      Pages 1-1
    2. Matthew Turk, Victor Fragoso
      Pages 3-42
  3. Mobile Computational Photography

    1. Front Matter
      Pages 43-43
    2. Li Zhang, Travis Portz, Hongrui Jiang
      Pages 45-59
    3. Motaz El Saban, Ayman Kaheel
      Pages 61-83
    4. Jia Li, Lei Yao, James Z. Wang
      Pages 113-144
  4. Mobile Visual Search and Recognition

    1. Front Matter
      Pages 145-145
    2. Mohammed Shoaib, Swagath Venkataramani, Xian-Sheng Hua, Jie Liu, Jin Li
      Pages 167-199
    3. Zejia Zheng, Zhu Li, Abhishek Nagar
      Pages 201-217
    4. Xin Yang, K. T. Tim Cheng
      Pages 243-262
  5. Cloud Visual Computing and Mobile Applications

    1. Front Matter
      Pages 263-263
    2. Harsh Agrawal, Clint Solomon Mathialagan, Yash Goyal, Neelima Chavali, Prakriti Banik, Akrit Mohapatra et al.
      Pages 265-290
    3. Gangqiang Zhao, Junsong Yuan
      Pages 307-325
  6. Mobile Multiple Sensor Fusion

    1. Front Matter
      Pages 327-327
    2. Christopher Ham, Simon Lucey, Surya Singh
      Pages 329-353

About this book

Introduction

This book explores the internet and mobile ecosystems which are powered by cloud computing – an essential, if not indispensable, part of our everyday lives. Billions of users world-wide use this technology for information sharing, communication and social networking and a high proportion of activity is driven by massive media content such as images, videos and other emerging 3D visual media. However, managing, searching and visualizing this gigantic amount of data to facilitate communication is difficult which has led to an influx of innovation and research in these areas.

The research is from academics from all around the world, focusing on the intersection of mobile, cloud, visual and multimedia computing and is split into five clear parts. Topics covered in the book include mobile augmented reality, computational photography, mobile visual recognition and search, and human-computer interaction (HCI). The findings discussed is meant to spur on further creative development in both academia and industry within this area.

Mobile Cloud Visual Media Computing would of great interest to researchers and academics wishing to see how the state-of-the-art in media computing research is applied to innovative applications, whilst engineers and software designers from industry will gain an insight into the key set of technologies which support mobile and cloud media computing.

Keywords

Cloud Media Computing Mobile Augmented Reality Computational Photography Visual Recognition Human-Computer Interaction (HCI) Media Computing Research

Editors and affiliations

  • Gang Hua
    • 1
  • Xian-Sheng Hua
    • 2
  1. 1.Visual Computing GroupMicrosoft Research AsiaBeijingChina
  2. 2.Alibaba GroupHangzhouChina

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-24702-1
  • Copyright Information Springer International Publishing Switzerland 2015
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-24700-7
  • Online ISBN 978-3-319-24702-1
  • Buy this book on publisher's site
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