Hybrid Learning: Innovation in Educational Practices

8th International Conference, ICHL 2015, Wuhan, China, July 27-29, 2015, Proceedings

  • Simon K.S. Cheung
  • Lam-for Kwok
  • Harrison Yang
  • Joseph Fong
  • Reggie Kwan

Part of the Lecture Notes in Computer Science book series (LNCS, volume 9167)

Also part of the Theoretical Computer Science and General Issues book sub series (LNTCS, volume 9167)

Table of contents

  1. Front Matter
    Pages I-XIV
  2. Keynotes

    1. Front Matter
      Pages 1-1
    2. Jayshiro Tashiro, Patrick C. K. Hung, Miguel Vargas Martin, Robert R. Tashiro
      Pages 15-35
    3. Hiroaki Ogata, Kousuke Mouri
      Pages 46-56
  3. Experiences in Hybrid Learning

    1. Front Matter
      Pages 57-57
    2. Katerina Kostolanyova, Radka Jurickova, Ivana Simonova, Petra Poulova
      Pages 70-81
    3. Jiangbo Shu, Beibei Wan, Jiaojiao Li, Zhaoli Zhang, Liang Wu, Hai Liu
      Pages 94-105
    4. Geng Chen, Ronghuai Huang, Cheng Xu, Xiaoli Sun
      Pages 106-117
  4. Computer Supported Collaborative Learning

    1. Front Matter
      Pages 135-135
    2. Jong Chang Ahn, Soon Ki Jeong
      Pages 160-172
    3. Cheng-Yu Tsai, Chih-Tsan Chang, Jenq-Muh Hsu, Hung-Hsu Tsai, Zhi-Cheng Dai, Pao-Ta Yu
      Pages 173-186
    4. Kwan Keung Ng, Ching Hong Luk, Fu Lee Wang, Louise Luk
      Pages 199-208

About these proceedings

Introduction

This book constitutes the refereed proceedings of the 8th International Conference on Hybrid Learning, ICHL 2015, held in Wuhan, China, in July 2015.
The 35 papers presented were carefully reviewed and selected from 104 submissions. The selected papers cover various aspects on experiences in hybrid learning, computer supported collaborative learning, improved flexibility of learning processes, learning styles and behaviours, and pedagogical and other issues.

Keywords

Adaptive environment Ant colony algorithm Authoring system Big data Blend learning Collaborative learning Content development Digital reading Distance learning E-learning Empirical studies Game-based learning Human-computer interaction Knowledge management Online learning Smart classroom Social media networks Teaching model Virtual reality Web services

Editors and affiliations

  • Simon K.S. Cheung
    • 1
  • Lam-for Kwok
    • 2
  • Harrison Yang
    • 3
  • Joseph Fong
    • 4
  • Reggie Kwan
    • 5
  1. 1.The Open University of Hong KongHong KongChina
  2. 2.City University of Hong KongHong KongChina
  3. 3.State University of New York at Oswego and Central China Normal University, Wuhan, ChinaOswegoUSA
  4. 4.City University of Hong Kong and International Hybrid Learning Society, Hong Kong, ChinaHong KongChina
  5. 5.Caritas Institute of Higher EducationHong KongChina

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-20621-9
  • Copyright Information Springer International Publishing Switzerland 2015
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-20620-2
  • Online ISBN 978-3-319-20621-9
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • About this book
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