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Transforming Learning and IT Management through Gamification

  • Edmond C. Prakash
  • Madhusudan Rao

Table of contents

  1. Front Matter
    Pages i-xiii
  2. Edmond C. Prakash, Madhusudan Rao
    Pages 1-6
  3. Edmond C. Prakash, Madhusudan Rao
    Pages 7-33
  4. Edmond C. Prakash, Madhusudan Rao
    Pages 35-46
  5. Edmond C. Prakash, Madhusudan Rao
    Pages 47-72
  6. Edmond C. Prakash, Madhusudan Rao
    Pages 73-97
  7. Edmond C. Prakash, Madhusudan Rao
    Pages 99-102
  8. Edmond C. Prakash, Madhusudan Rao
    Pages 103-112
  9. Edmond C. Prakash, Madhusudan Rao
    Pages 113-119

About this book

Introduction

This book explains how gamification, specifically enterprise gamification, can help mangers in multiple areas within an enterprise to improve attrition. Employee Engagement is an important component to foster employee relations with the organization. Gamification by its inherent design helps to increase engagement within an enterprise. Several successful case studies in Gamification are presented, which present new practical tips for Gamification for IT Management. By introducing general IT management concepts related to the specific environment managers work in, the authors then detail the benefits of introducing gamification in this very environment to resolve business issues.

IT Managers, as well as HR professionals, Group Heads and Delivery Leaders will find this be a useful resource to understand how Gamification can improve their everyday work. The book can also be used as a reference for engaging learners and employees to improve their productivity in organizations.

Keywords

Education IT management edutainment game mechanics information technology

Authors and affiliations

  • Edmond C. Prakash
    • 1
  • Madhusudan Rao
    • 2
  1. 1.University of BedfordshireLutonUnited Kingdom
  2. 2.Dell IndiaBangaloreIndia

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-18699-3
  • Copyright Information Springer International Publishing Switzerland 2015
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-18698-6
  • Online ISBN 978-3-319-18699-3
  • Series Print ISSN 2364-947X
  • Series Online ISSN 2364-9488
  • Buy this book on publisher's site
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