Immersed in Media

Telepresence Theory, Measurement & Technology

  • Matthew Lombard
  • Frank Biocca
  • Jonathan Freeman
  • Wijnand IJsselsteijn
  • Rachel J. Schaevitz

Table of contents

  1. Front Matter
    Pages i-xiv
  2. Telepresence Concepts and Theories

    1. Front Matter
      Pages 11-11
    2. Matthew Lombard, Matthew T. Jones
      Pages 13-34
    3. John A. Waterworth, Eva Lindh Waterworth, Giuseppe Riva, Fabrizia Mantovani
      Pages 35-58
    4. Phil Turner
      Pages 59-71
    5. Giuseppe Riva, Fabrizia Mantovani, Eva Lindh Waterworth, John A. Waterworth
      Pages 73-99
    6. Luciano Gamberini, Anna Spagnolli
      Pages 101-114
    7. Tilo Hartmann, Werner Wirth, Peter Vorderer, Christoph Klimmt, Holger Schramm, Saskia Böcking
      Pages 115-135
  3. Telepresence Research and Design

    1. Front Matter
      Pages 137-137
    2. Jari Laarni, Niklas Ravaja, Timo Saari, Saskia Böcking, Tilo Hartmann, Holger Schramm
      Pages 139-185
    3. Bernhard E. Riecke, Jörg Schulte-Pelkum
      Pages 187-235
    4. Michael Smyth, David Benyon, Rod McCall, Shaleph O’Neill, Fiona Carroll
      Pages 237-260
  4. Telepresence Applications

    1. Front Matter
      Pages 261-261
    2. Anthony Steed, Ralph Schroeder
      Pages 263-282
    3. Giuseppe Riva, Cristina Botella, Rosa Baños, Fabrizia Mantovani, Azucena García-Palacios, Soledad Quero et al.
      Pages 283-332

About this book

Introduction

Highlights key research currently being undertaken within the field of telepresence, providing the most detailed account of the field to date, advancing our understanding of a fundamental property of all media - the illusion of presence; the sense of “being there” inside a virtual environment, with actual or virtual others. This collection has been put together by leading international scholars from America, Europe, and Asia. Together, they describe the state-of-the-art in presence theory, research and technology design for an advanced academic audience.

Immersed in Media provides research that can help designers optimize presence for users of advanced media technologies such as virtual and augmented reality, collaborative social media, robotics, and artificial intelligence and lead us to better understand human cognition, emotion and behaviour.

Keywords

Augmented Reality Communication & Technology Human-Computer Interaction (HCI) Teleprescence Virtual Reality

Editors and affiliations

  • Matthew Lombard
    • 1
  • Frank Biocca
    • 2
  • Jonathan Freeman
    • 3
  • Wijnand IJsselsteijn
    • 4
  • Rachel J. Schaevitz
    • 5
  1. 1.Temple University, School of Media & CommunicationPhiladelphiaUSA
  2. 2.Syracuse University, Newhouse School of Public CommunicationsUSA
  3. 3.Goldsmiths, University of London, Department of PsychologyLondonUnited Kingdom
  4. 4.Eindhoven University of Technology, School of Innovation SciencesEindhovenThe Netherlands
  5. 5.Temple University, School of Media & CommunicationPhiladelphiaUSA

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-10190-3
  • Copyright Information Springer International Publishing Switzerland 2015
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-10189-7
  • Online ISBN 978-3-319-10190-3
  • About this book
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