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HCI in Business

First International Conference, HCIB 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014. Proceedings

  • Fiona Fui-Hoon Nah

Part of the Lecture Notes in Computer Science book series (LNCS, volume 8527)

Table of contents

  1. Front Matter
  2. Enterprise Systems

    1. Front Matter
      Pages 1-1
    2. Robin Brewer, Cheryl A. Kieliszewski
      Pages 3-14
    3. Mohamed El Mekawy, Bilal AlSabbagh, Stewart Kowalski
      Pages 25-36
    4. Bettina Lechner, Ann Fruhling
      Pages 49-59
    5. Mei Lu, Philip Corriveau, Luke Koons, Donna Boyer
      Pages 60-67
    6. Faith McCreary, Marla Gómez, Derrick Schloss, Deidre Ali
      Pages 68-79
    7. Ralf Philipsen, Philipp Brauner, Sebastian Stiller, Martina Ziefle, Robert Schmitt
      Pages 80-91
    8. Robin Poston, Kalyan Sajja, Ashley Calvert
      Pages 92-102
    9. Takumi Uchida, Koken Ozaki, Kenichi Yoshida
      Pages 112-118
  3. Social Media for Business

    1. Front Matter
      Pages 119-119
    2. Claudia Brauer, Christine Bauer, Mario Dirlinger
      Pages 121-132
    3. Sonia Camacho, Khaled Hassanein, Milena Head
      Pages 133-144
    4. Constantinos K. Coursaris, Wietske van Osch, Brandon Brooks
      Pages 155-165
    5. Richard H. Hall, Ashley Banaszek
      Pages 166-174
    6. Pedro Isaias, Diogo Antunes
      Pages 175-182
    7. Eleanor T. Loiacono, Scott McCoy
      Pages 206-213
    8. Eleanor T. Loiacono, Purvi Shah
      Pages 214-220
    9. Carlos Osorio, Savvas Papagiannidis
      Pages 221-232
    10. Sarah van der Land, Daan G. Muntinga
      Pages 257-265
    11. I-Chin Wu, Cheng Kao, Shao-Syuan Chiou
      Pages 266-276
  4. Mobile and Ubiquitous Commerce

    1. Front Matter
      Pages 277-277
    2. Mario Aehnelt, Bodo Urban
      Pages 279-287
    3. Soussan Djamasbi, Dan McAuliffe, Wilmann Gomez, Georgi Kardzhaliyski, Wan Liu, Frank Oglesby
      Pages 299-306
    4. Yi Gao, Eva Petersson Brooks, Anthony Lewis Brooks
      Pages 307-315
    5. James Glasnapp, Honglu Du, Christopher Dance, Stephane Clinchant, Alex Pudlin, Daniel Mitchell et al.
      Pages 316-327
    6. Mandy Korzetz, Christine Keller, Frank Lamack, Thomas Schlegel
      Pages 328-338
    7. Hoang D. Nguyen, Kajanan Sangaralingam, Danny Chiang Choon Poo
      Pages 350-359
    8. Antonio Opromolla, Andrea Ingrosso, Valentina Volpi, Mariarosaria Pazzola, Carlo Maria Medaglia
      Pages 360-370
    9. Sarah J. Swierenga, Dennis B. Propst, Jennifer Ismirle, Chelsea Figlan, Constantinos K. Coursaris
      Pages 371-378
  5. Gamification in Business

    1. Front Matter
      Pages 379-379
    2. Fiona Fui-Hoon Nah, Qing Zeng, Venkata Rajasekhar Telaprolu, Abhishek Padmanabhuni Ayyappa, Brenda Eschenbrenner
      Pages 401-409
    3. Robbie Nakatsu, Charalambos Iacovou
      Pages 410-418
    4. Manuel Oliveira, Sobah Petersen
      Pages 419-428
    5. Don Ming-Hui Wen, Dick Jen-Wei Chang, Ying-Tzu Lin, Che-Wei Liang, Shin-Yi Yang
      Pages 440-448
  6. B2B, B2C, C2C e-Commerce

    1. Front Matter
      Pages 449-449
    2. Marios Belk, Panagiotis Germanakos, Stavros Asimakopoulos, Panayiotis Andreou, Constantinos Mourlas, George Spanoudis et al.
      Pages 451-460

About these proceedings

Introduction

This volume constitutes the refereed proceedings of the First International Conference on HCI in Business, HCIB 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI International 2014, in Heraklion, Crete, Greece, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from numerous submissions. The papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. They thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 76 papers included in this volume deal with the following topics: enterprise systems; social media for business; mobile and ubiquitous commerce; gamification in business; B2B, B2C, C2C e-commerce; supporting collaboration, business and innovation and user experience in shopping and business.

Keywords

HCI applied computing collaborative computing crowdsourcing e-commerce electronic commerce enterprise computing enterprise information systems gamification human centered computing human computer interaction information retrieval information systems applications mobile computing recommender systems social computing social media social networks ubiquitous computing user experience web applications

Editors and affiliations

  • Fiona Fui-Hoon Nah
    • 1
  1. 1.Department of Business and Information TechnologyMissouri University of Science and TechnologyRollaUSA

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-07293-7
  • Copyright Information Springer International Publishing Switzerland 2014
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-07292-0
  • Online ISBN 978-3-319-07293-7
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site
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