Editors:
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 8510)
Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)
Conference series link(s): HCI: International Conference on Human-Computer Interaction
Conference proceedings info: HCI 2014.
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Table of contents (60 papers)
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Front Matter
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Design Theories, Methods and Tools
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Front Matter
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HCI and Design Education
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Front Matter
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Other Volumes
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Human-Computer Interaction. Theories, Methods, and Tools
About this book
Keywords
- HCI
- HCI design and evaluation methods
- HCI education
- Kinect
- World Wide Web
- activity recognition
- adaptive interfaces
- artificial intelligence
- emotions recognition
- empirical studies in HCI
- gestural input
- human agent interaction
- human centered computing
- human computer interaction
- human factors
- human robot interaction
- interaction design
- interaction devices
- interface design prototyping
- mobile devices
- mobiled computing
- multi-agent systems
- personalization
- serious games
- social computing
- touch screens
- transport
- usability testing
- user experience design
- user interface design
- visualization
- well-being
Editors and Affiliations
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The Open University of Japan, Chiba-shi, Japan
Masaaki Kurosu
Bibliographic Information
Book Title: Human-Computer Interaction. Theories, Methods, and Tools
Book Subtitle: 16th International Conference, HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part I
Editors: Masaaki Kurosu
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-319-07233-3
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer International Publishing Switzerland 2014
Softcover ISBN: 978-3-319-07232-6Published: 27 May 2014
eBook ISBN: 978-3-319-07233-3Published: 07 June 2014
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XL, 669
Number of Illustrations: 188 b/w illustrations
Topics: User Interfaces and Human Computer Interaction, Computers and Education, Media Design, Artificial Intelligence, Information Storage and Retrieval, Computer Science, general
Industry Sectors: Aerospace, Automotive, Biotechnology, Chemical Manufacturing, Consumer Packaged Goods, Electronics, Engineering, Finance, Business & Banking, Health & Hospitals, IT & Software, Law, Materials & Steel, Oil, Gas & Geosciences, Pharma, Telecommunications