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Semantic Acquisition Games

Harnessing Manpower for Creating Semantics

  • Jakub Šimko
  • Mária Bieliková

Table of contents

  1. Front Matter
    Pages i-ix
  2. Jakub Šimko, Mária Bieliková
    Pages 1-6
  3. Games for Semantics Acquisition

    1. Front Matter
      Pages 7-7
    2. Jakub Šimko, Mária Bieliková
      Pages 9-33
    3. Jakub Šimko, Mária Bieliková
      Pages 35-50
    4. Jakub Šimko, Mária Bieliková
      Pages 51-65
    5. Jakub Šimko, Mária Bieliková
      Pages 67-80
    6. Jakub Šimko, Mária Bieliková
      Pages 81-92
  4. Designing the Semantics Acquisition Games

    1. Front Matter
      Pages 93-93
    2. Jakub Šimko, Mária Bieliková
      Pages 95-117
    3. Jakub Šimko, Mária Bieliková
      Pages 119-137
    4. Jakub Šimko, Mária Bieliková
      Pages 139-141

About this book

Introduction

Many applications depend on the effective acquisition of semantic metadata, and this state-of-the-art volume provides extensive coverage of the field of semantics acquisition games (SAGs).

SAGs are a part of the crowdsourcing approach family and the authors analyze their role as tools for acquisition of resource metadata and domain models. Three case studies of SAG-based semantics acquisition methods are shown, along with other existing SAGs:

1.       the Little Search Game - a search query formulation game using negative search, serving for acquisition of lightweight semantics

2.       the PexAce - a card game acquiring annotations to images

3.       the CityLights - a SAG used for validation of music metadata.

The authors also look at the SAGs from their design perspectives covering  SAG design issues and existing patterns, including several novel patterns. For solving cold start problems, a “helper artifact” scheme is presented, and for dealing with malicious player behavior, a posteriori cheating detection scheme is given. The book also presents methods for assessing information about player expertise, which can be used to make SAGs more effective in terms of useful output.

Keywords

Semantic Web design issues game with a purpose human computation semantics acquisition

Authors and affiliations

  • Jakub Šimko
    • 1
  • Mária Bieliková
    • 2
  1. 1.Informatics and Software EngineeringSlovak University of TechnologyBratislavaSlovakia
  2. 2.Institute of Informatics and Software EngineeringSlovak University of Technology in BratislavaBratislavaSlovakia

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-06115-3
  • Copyright Information Springer International Publishing Switzerland 2014
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-06114-6
  • Online ISBN 978-3-319-06115-3
  • Buy this book on publisher's site
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