Editors:
- Provides thorough and multi-faceted research into the educational use of augmented reality
- Covers a wide breadth of topics, areas and applications: from mining engineering to foreign language and fine art education, from chemistry to medical and dental training
- Explores both the conceptual foundations and practical use of the novel teaching and learning technology
Part of the book series: Springer Series on Cultural Computing (SSCC)
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Table of contents (20 chapters)
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Front Matter
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General Aspects of Educational Augmented Reality
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Front Matter
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Augmented Reality in Teaching Medicine and Science
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Front Matter
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Educational Augmented Reality in Humanities and Art
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Front Matter
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About this book
This is the first comprehensive research monograph devoted to the use of augmented reality in education. It is written by a team of 58 world-leading researchers, practitioners and artists from 15 countries, pioneering in employing augmented reality as a new teaching and learning technology and tool.
The authors explore the state of the art in educational augmented reality and its usage in a large variety of particular areas, such as medical education and training, English language education, chemistry learning, environmental and special education, dental training, mining engineering teaching, historical and fine art education.
Augmented Reality in Education: A New Technology for Teaching and Learning is essential reading not only for educators of all types and levels, educational researchers and technology developers, but also for students (both graduates and undergraduates) and anyone who is interested in the educational use of emerging augmented reality technology.
Editors and Affiliations
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Faculty of Informatics and Computer Science, British University in Egypt (BUE), Cairo, Egypt
Vladimir Geroimenko
Bibliographic Information
Book Title: Augmented Reality in Education
Book Subtitle: A New Technology for Teaching and Learning
Editors: Vladimir Geroimenko
Series Title: Springer Series on Cultural Computing
DOI: https://doi.org/10.1007/978-3-030-42156-4
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer Nature Switzerland AG 2020
Hardcover ISBN: 978-3-030-42155-7Published: 27 May 2020
Softcover ISBN: 978-3-030-42158-8Published: 28 May 2021
eBook ISBN: 978-3-030-42156-4Published: 26 May 2020
Series ISSN: 2195-9056
Series E-ISSN: 2195-9064
Edition Number: 1
Number of Pages: XXV, 414
Number of Illustrations: 17 b/w illustrations, 186 illustrations in colour
Topics: User Interfaces and Human Computer Interaction, Technology and Digital Education, Computers and Education, Special Purpose and Application-Based Systems
Industry Sectors: Aerospace, Automotive, Biotechnology, Chemical Manufacturing, Consumer Packaged Goods, Electronics, Engineering, Finance, Business & Banking, Health & Hospitals, IT & Software, Law, Materials & Steel, Oil, Gas & Geosciences, Pharma, Telecommunications