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© 2020

The Teaching of Design and Innovation

Principles and Practices

  • Offers a practical process for implementing the pedagogy in academic institutions

  • Examines the teaching of Design and Innovation in a holistic manner

  • Provides an accessible presentation of underlying principles to Design and Innovation education

  • Describes the challenges associated with the teaching of Design and Innovation using real life academia-industry case studies

  • Conceptualises the 360 degree development of Design and Innovation from the “Potter” to the “3D Printer”

  • Includes two academic practice-based case studies and an industry case study of research-informed teaching

Book

Part of the Contemporary Issues in Technology Education book series (CITE)

Table of contents

  1. Front Matter
    Pages i-xv
  2. Gabriel J. Costello
    Pages 1-13
  3. Principles

    1. Front Matter
      Pages 15-15
    2. Gabriel J. Costello
      Pages 17-32
    3. Gabriel J. Costello
      Pages 33-49
    4. Gabriel J. Costello
      Pages 51-69
    5. Gabriel J. Costello
      Pages 71-87
  4. Practices

    1. Front Matter
      Pages 89-89
    2. Gabriel J. Costello
      Pages 91-110
    3. Gabriel J. Costello
      Pages 111-129
    4. Gabriel J. Costello
      Pages 131-154

About this book

Introduction

This book is about design and innovation – what it is and how to teach it. The blending of design and innovation is having an increasing impact not only on the world of products and services but on a wide variety of disciplines such as information and communications technology (ICT), business, education and medicine. However, there is a lack of books on teaching the subject despite the significant growth of interest in both academia and the workplace. This book addresses this gap by outlining foundational principles for the teaching of design and innovation and by offering a practical process for implementing the pedagogy in academic institutions and outside academia in the context of continuing professional development (CPD). It describes two undergraduate case-studies that aimed to instill design and innovation competences in students of both engineering and business disciplines. The cases involved student teams working with incubation centre start-ups and multi-national subsidiaries. One of the aims of this book is to provide a resource for continuing professional development (CPD). Consequently, a third practitioner-based case study is presented as an example of research-informed teaching. In addition, the book proposes the concept of Simulation-Action Learning (SAL) as an enhancement of Project-Based Learning (PBL).

Keywords

Teaching design thinking Design thinking for continuous professional development Simulation-action learning (SAL) Design thinking for undergraduate students From "Potter" to the "3D Printer" The "maker movement" Implementing Design Thinking in education

Authors and affiliations

  1. 1.Galway-Mayo Institute of TechnologyGalwayIreland

Bibliographic information

  • Book Title The Teaching of Design and Innovation
  • Book Subtitle Principles and Practices
  • Authors Gabriel J. Costello
  • Series Title Contemporary Issues in Technology Education
  • Series Abbreviated Title Contemporary Issues in Technology Education
  • DOI https://doi.org/10.1007/978-3-030-41380-4
  • Copyright Information Springer Nature Switzerland AG 2020
  • Publisher Name Springer, Cham
  • eBook Packages Education Education (R0)
  • Hardcover ISBN 978-3-030-41379-8
  • Softcover ISBN 978-3-030-41382-8
  • eBook ISBN 978-3-030-41380-4
  • Series ISSN 2510-0327
  • Series E-ISSN 2510-0335
  • Edition Number 1
  • Number of Pages XV, 154
  • Number of Illustrations 20 b/w illustrations, 0 illustrations in colour
  • Topics Engineering/Technology Education
    Learning & Instruction
    Teaching and Teacher Education
  • Buy this book on publisher's site