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Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration

6th International Conference, LCT 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings, Part II

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 11591)

Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)

Conference series link(s): HCII: International Conference on Human-Computer Interaction

Conference proceedings info: HCII 2019.

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Table of contents (28 papers)

  1. Front Matter

    Pages i-xxiv
  2. Mobile and Ubiquitous Learning

    1. Front Matter

      Pages 1-1
    2. Design of a Novel Web Utility that Provides Multi-lingual Word Definitions for Child E-Book Applications

      • Deeksha Adiani, Daniel Lewis, Vanessa Serao, Kevin Barrett, Amelia Bennett, Derick Hambly et al.
      Pages 3-12
    3. Analyzing Students’ WhatsApp Messages to Evaluate the Individual Acquisition of Teamwork Competence

      • Miguel Á. Conde, Francisco J. Rodríguez-Sedano, Francisco J. Rodríguez-Lera, Alexis Gutiérrez-Fernández, Ángel M. Guerrero-Higueras
      Pages 26-36
    4. An Analysis of ProjectEdu: A Mobile Learning Application for Software Project Management Education

      • Maria Lydia Fioravanti, Raul Donaire Gonçalves Oliveira, Gustavo Martins Nunes Avellar, Camila Dias de Oliveira, Ellen Francine Barbosa
      Pages 37-54
    5. Wearable Technologies in Education: A Design Space

      • Vivian Genaro Motti
      Pages 55-67
    6. Evaluating the Usability of Pervasive Conversational User Interfaces for Virtual Mentoring

      • Earl W. Huff Jr., Naja A. Mack, Robert Cummings, Kevin Womack, Kinnis Gosha, Juan E. Gilbert
      Pages 80-98
    7. Learn Chinese in Sindhi: App Development and Evaluation

      • Zahid Hussain, Meiyu Lu, Xiangang Qin, Muhammad Faheem
      Pages 99-109
    8. A Simple Web Utility for Automatic Speech Quantification in Dyadic Reading Interactions

      • Michael Schmidt, Robert Walters, Bryce Ault, Khem Poudel, Adam Mischke, Stone Jones et al.
      Pages 122-130
  3. Virtual Reality and Augmented Reality Systems for Learning

    1. Front Matter

      Pages 131-131
    2. UX Aspects of Kinect-Based Movement Schemes Inside Virtual Environments for Museum Installations

      • Viviana Barneche-Naya, Luis A. Hernández-Ibáñez
      Pages 133-150
    3. An Immersive Virtual Reality Experience for Learning Spanish

      • Sarah Garcia, Denis Laesker, Derek Caprio, Ronald Kauer, Jason Nguyen, Marvin Andujar
      Pages 151-161
    4. Immersive Community Analytics for Wearable Enhanced Learning

      • Ralf Klamma, Rizwan Ali, István Koren
      Pages 162-174
    5. Virtual Companions and 3D Virtual Worlds: Investigating the Sense of Presence in Distance Education

      • Aliane Loureiro Krassmann, Felipe Becker Nunes, Maximino Bessa, Liane Margarida Rockenbach Tarouco, Magda Bercht
      Pages 175-192
    6. Pedagogical-Agent Learning Companions in a Virtual Reality Educational Experience

      • David Novick, Mahdokht Afravi, Adriana Camacho, Aaron Rodriguez, Laura Hinojos
      Pages 193-203
    7. A VRLE Design Scheme for the Learning of Film Making

      • Xi Qiao, Zhejun Liu, Yunshui Jin
      Pages 204-219
    8. Application of Virtual Reality and Gamification in the Teaching of Art History

      • Evelyn Marilyn Riveros Huaman, Roni Guillermo Apaza Aceituno, Olha Sharhorodska
      Pages 220-229

Other Volumes

  1. Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration

About this book

This two-volume set LNCS 11590 and 11591 constitutes the refereed proceedings of the 6th International Conference on Learning and Collaboration Technologies, LCT 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCII 2019, in Orlando, FL, USA in July 2019. 

The 1274 full papers 209 posters presented at the HCII 2019 conferences were carefully reviewed and selected from 5029 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: mobile and ubiquitous learning; virtual reality and augmented reality systems for learning; and collaborative technology.

Editors and Affiliations

  • Cyprus University of Technology, Limassol, Cyprus

    Panayiotis Zaphiris, Andri Ioannou

Bibliographic Information

Buy it now

Buying options

eBook USD 59.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 74.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access