Authors:
Imparts a thorough understanding of the Scratch interface
Shows how to create basic Scratch projects, including simple games
Builds a solid foundation for future programming in other languages
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Table of contents (14 chapters)
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Front Matter
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Learning the Basics
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Front Matter
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Becoming a Programmer
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Front Matter
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Back Matter
About this book
Scratch is visual language that even young children can master. and makes computer programming as easy as dragging and dropping graphical blocks that represent programming commands, eliminating the traditional stumbling blocks of typing and syntax errors. With a drag-and-drop interface that runs in any web browser, and on devices from iPads to PCs to Macs to Microsoft Surface tablets, Scratch is an easily accessible way to enter the world of computer programming. This book teaches how to use Scratch in a fun and simple way that relies on examples and learning by doing. Progressing from simple three-block scripts that move a character across the screen to complex projects that involve motion, sound, and user input, this book:
- Imparts a thorough understanding of the Scratch interface.
- Shows how to create a range of Scratch projects, including simple games.
- Builds a solid foundation for future programming in other languages
- Navigate the Scratch interface
- Create sprites and backdrops
- Learn programming skills good in all languages
- Program simple games and animations
- Share programs with friends worldwide
Who This Book Is For
Scratch for Absolute Beginners is intended for complete beginners to the world of computer programming and the Scratch language. Learning to program in Scratch is an easy and fun way for anybody seven years and older to learn about computer programming. Scratch's drag-and-drop interface in a web browser makes the book easy and accessible to young children and adults alike.
Authors and Affiliations
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Curacao, Curaçao
Eduardo A. Vlieg
About the author
Bibliographic Information
Book Title: Scratch by Example
Book Subtitle: Programming for All Ages
Authors: Eduardo A. Vlieg
DOI: https://doi.org/10.1007/978-1-4842-1946-1
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Professional and Applied Computing (R0), Apress Access Books
Copyright Information: Eduardo A. Vlieg 2016
Softcover ISBN: 978-1-4842-1945-4Published: 13 September 2016
eBook ISBN: 978-1-4842-1946-1Published: 12 September 2016
Edition Number: 1
Number of Pages: XXIV, 364
Number of Illustrations: 50 b/w illustrations, 2231 illustrations in colour
Topics: Programming Languages, Compilers, Interpreters, Programming Techniques, Input/Output and Data Communications
Industry Sectors: Aerospace, Automotive, Biotechnology, Electronics, Engineering, Finance, Business & Banking, IT & Software, Oil, Gas & Geosciences, Telecommunications