Skip to main content
  • Book
  • © 2016

Scratch by Example

Programming for All Ages

Apress

Authors:

  • Imparts a thorough understanding of the Scratch interface

  • Shows how to create basic Scratch projects, including simple games

  • Builds a solid foundation for future programming in other languages

Buy it now

Buying options

eBook USD 29.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 37.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

This is a preview of subscription content, log in via an institution to check for access.

Table of contents (14 chapters)

  1. Front Matter

    Pages i-xxiv
  2. Learning the Basics

    1. Front Matter

      Pages 1-1
    2. Getting to Know the Scratch Interface

      • Eduardo A. Vlieg
      Pages 3-12
    3. Meet the Cat

      • Eduardo A. Vlieg
      Pages 13-36
    4. Make the Cat Move

      • Eduardo A. Vlieg
      Pages 37-58
    5. Make the Cat Draw

      • Eduardo A. Vlieg
      Pages 59-92
    6. The Playful Cat

      • Eduardo A. Vlieg
      Pages 93-112
    7. The Noisy Cat

      • Eduardo A. Vlieg
      Pages 113-136
  3. Becoming a Programmer

    1. Front Matter

      Pages 137-137
    2. Advanced Concepts

      • Eduardo A. Vlieg
      Pages 139-183
    3. Variables

      • Eduardo A. Vlieg
      Pages 185-222
    4. Lists

      • Eduardo A. Vlieg
      Pages 223-248
    5. Webcam Interaction

      • Eduardo A. Vlieg
      Pages 249-270
    6. Broadcast Interaction

      • Eduardo A. Vlieg
      Pages 271-300
    7. Create Your Own Blocks

      • Eduardo A. Vlieg
      Pages 301-322
    8. Answers

      • Eduardo A. Vlieg
      Pages 323-357
    9. Conclusion

      • Eduardo A. Vlieg
      Pages 359-359
  4. Back Matter

    Pages 361-364

About this book

This is a book about learning the Scratch language so that you can use it in teaching and other instructional situations. The book explains the visual nature of the language, showing you how to write programs by dragging and dropping visual blocks representing common compute operations. 


Scratch is visual language that even young children can master. and makes computer programming as easy as dragging and dropping graphical blocks that represent programming commands, eliminating the traditional stumbling blocks of typing and syntax errors. With a drag-and-drop interface that runs in any web browser, and on devices from iPads to PCs to Macs to Microsoft Surface tablets, Scratch is an easily accessible way to enter the world of computer programming. This book teaches how to use Scratch in a fun and simple way that relies on examples and learning by doing. Progressing from simple three-block scripts that move a character across the screen to complex projects that involve motion, sound, and user input, this book:
  • Imparts a thorough understanding of the Scratch interface.
  • Shows how to create a range of Scratch projects, including simple games.
  • Builds a solid foundation for future programming in other languages
What You Will Learn
  • Navigate  the Scratch interface
  • Create sprites and backdrops
  • Learn programming skills good in all languages
  • Program simple  games and animations
  • Share programs with friends worldwide


Who This Book Is For


Scratch for Absolute Beginners is intended for complete beginners to the world of computer programming and the Scratch language. Learning to program in Scratch is an easy and fun way for anybody seven years and older to learn about computer programming. Scratch's drag-and-drop interface in a web browser makes the book easy and accessible to young children and adults alike.

Authors and Affiliations

  • Curacao, Curaçao

    Eduardo A. Vlieg

About the author

Eduardo A. Vlieg was born and raised on the island of Curaçao, Dutch Antilles. He studied at Embry-Riddle Aeronautical University of Daytona Beach, Florida, receiving his Bachelor of Science degree in the field of Aircraft Engineering Technology in 1993. Then in 2001 he received his Master of Business Administration degree (MBA) from the University of the Netherland Antilles. He has been working in the IT field since 1996, and has fulfilled various positions and obtained various certifications since then. His background includes some 20 years in the auditing, financial, engineering, consulting, risk, and compliance industries. He’s the author of the books Basic Scratch and Beyond Basic Scratch, and the creator of the Basic Scratch Podcast and the Basic Scratch Facebook page. He also teaches the Scratch programming language to high school students in Curaçao.

Bibliographic Information

Buy it now

Buying options

eBook USD 29.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 37.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access