Disney Stories

Getting to Digital

  • Newton Lee
  • Krystina Madej

Table of contents

  1. Front Matter
    Pages 1-1
  2. An Interview with Roy E. Disney

    1. Newton Lee, Krystina Madej
      Pages 1-4
  3. Stories Across Media

    1. Newton Lee, Krystina Madej
      Pages 5-13
  4. From Gags to Stories

    1. Front Matter
      Pages 15-15
    2. Newton Lee, Krystina Madej
      Pages 17-24
    3. Newton Lee, Krystina Madej
      Pages 25-33
    4. Newton Lee, Krystina Madej
      Pages 35-44
    5. Newton Lee, Krystina Madej
      Pages 45-54
    6. Newton Lee, Krystina Madej
      Pages 55-64
  5. From Watching to Experiencing Across Media

    1. Front Matter
      Pages 65-65
    2. Newton Lee, Krystina Madej
      Pages 67-78
    3. Newton Lee, Krystina Madej
      Pages 79-91
  6. From Interacting to Creating and Sharing

    1. Front Matter
      Pages 93-93
    2. Newton Lee, Krystina Madej
      Pages 95-101
    3. Newton Lee, Krystina Madej
      Pages 103-110
    4. Newton Lee, Krystina Madej
      Pages 111-123
    5. Newton Lee, Krystina Madej
      Pages 125-135
    6. Newton Lee, Krystina Madej
      Pages 137-150
    7. Newton Lee, Krystina Madej
      Pages 151-157
    8. Newton Lee, Krystina Madej
      Pages 159-170

About this book

Introduction

Disney Stories: Getting to Digital explores how Disney, the man and the company, used technological innovation to create characters and stories that engage audiences in many different media, in particular in Video Games and on the Internet.

Drawing on Disney films from the twenties and thirties, as well as the writings of historians, screenwriters and producers, Disney Stories: Getting to Digital explains how new film and animation techniques, many developed by Disney, worked together to evolve character and content development and produce entertaining stories that riveted audiences.

Through an insider’s perspective of Disney’s legendary creation process, the book closely examines how the Disney Company moved its stories into the digital world in the 1990s and the virtual, online communities of the 2000s. By embracing the digital era, Disney led storytelling and technological innovation by granting their audience the unique opportunity to take part in their creation process through their online games, including The Lion King Animated Story Book, Disney Blast and Toontown.

Disney Stories: Getting to Digital is intended for Disney fans and current practitioners looking to study the creation process of one of the most famous animation studios in existence. Professors teaching courses in new media, animation and interactive storytelling will also find this book a valuable asset.

Keywords

Digital Narrative Disney and New Media Game Narrative History of Narrative at Disney Technology and Narrative in Animation

Authors and affiliations

  • Newton Lee
    • 1
  • Krystina Madej
    • 2
  1. 1.Newton Lee Laboratories, LLCTujungaUSA
  2. 2., School of Literature, CommunicationsGeorgia Institute of TechnologyAtlantaUSA

Bibliographic information

  • DOI https://doi.org/10.1007/978-1-4614-2101-6
  • Copyright Information Springer Science+Business Media, LLC 2012
  • Publisher Name Springer, New York, NY
  • eBook Packages Computer Science
  • Print ISBN 978-1-4614-2100-9
  • Online ISBN 978-1-4614-2101-6
  • About this book
Industry Sectors
Electronics
Consumer Packaged Goods