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  • Book
  • © 2015

Human Factors of Stereoscopic 3D Displays

  • Covers human factors of stereo displays derived from basic scientific vision literature
  • Discusses design of stereo displays from a user-centric perspective
  • Includes workings of human binocular visual system, which is needed for designing and using stereo displays

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Table of contents (10 chapters)

  1. Front Matter

    Pages i-x
  2. Background Information

    1. Front Matter

      Pages 7-7
    2. Basics of Human Binocular Vision

      • Robert Earl Patterson
      Pages 9-21
  3. Factors That Affect Stereo Depth Perception in Stereo Displays

    1. Front Matter

      Pages 29-29
    2. Low-Level Factors

      • Robert Earl Patterson
      Pages 31-42
    3. Low-Level Factors, Continued

      • Robert Earl Patterson
      Pages 43-46
    4. Contextual Factors

      • Robert Earl Patterson
      Pages 47-56
    5. Contextual Factors, Continued

      • Robert Earl Patterson
      Pages 57-62
    6. High-Level Factors

      • Robert Earl Patterson
      Pages 63-73
    7. High-Level Factors, Continued

      • Robert Earl Patterson
      Pages 75-83
  4. Recommendations for Stereoscopic Display Design

    1. Front Matter

      Pages 85-85
    2. Recommendations for Stereoscopic Display Design

      • Robert Earl Patterson
      Pages 87-88
  5. Back Matter

    Pages 89-104

About this book

Human Factors of Stereoscopic Displays provides an overview of all vision-relevant topics and issues that inform stereo display design from a user-centric or human factor, perspective. Although both the basic vision science literature and the applied literature will be reviewed, the strength and originality of this book comes from the emphasis on the basic science literature on human stereo vision and its implications for stereo display design.

The reader will learn how to design stereo displays from a human vision/human factors perspective.

Over the past several years, there has been a growing interest in the development of high-quality displays that present binocular parallax information to the human visual system for inducing the perception of three-dimensional depth. The methods for presenting binocular parallax to an observer vary widely and include three broad categories of display: stereoscopic, holographic and volumetric displays. Because the technology for stereoscopic displays is more developed and more widely used, than those based on holography or volumetric methods, the proposed book addresses those human factors issues involved in the viewing of stereoscopic displays.

Despite the diverse methods for creating stereoscopic displays, which includes stereo spatial multiplexing as well as temporal multiplexing (i.e., field sequential) techniques, there remain common human factor issues that arise when viewing such displays. Human Factors of Stereoscopic Displays will provide a detailed review of these important issues so that they can be considered when designing and using 3D displays. In doing so, the following topics will be covered: interocular cross talk; interocular differences in luminance and contrast; accommodation-vergence mismatch; stereoanomaly; spatio-temporal frequency effects; distance scaling of disparity and high-level cue conflict.

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Authors and Affiliations

  • Dayton, USA

    Robert Earl Patterson, Ph.D.

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 54.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access