Overview
- Virtual Reality is about using computers to create images of 3D scenes that can be navigated and manipulated
- Written in the fast, pacy style of the other Essential titles, this book gets the reader up and running using Virtual Reality fast
- Includes 8 page colour section
Part of the book series: Essential Series (ES)
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Table of contents (8 chapters)
Keywords
About this book
Authors and Affiliations
Bibliographic Information
Book Title: Essential Virtual Reality fast
Book Subtitle: How to Understand the Techniques and Potential of Virtual Reality
Authors: John Vince
Series Title: Essential Series
DOI: https://doi.org/10.1007/978-1-4471-1263-1
Publisher: Springer London
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eBook Packages: Springer Book Archive
Copyright Information: Springer-Verlag London Limited 1998
Softcover ISBN: 978-1-85233-012-5Published: 07 August 1998
eBook ISBN: 978-1-4471-1263-1Published: 06 December 2012
Series ISSN: 1439-975X
Edition Number: 1
Number of Pages: XIV, 186
Number of Illustrations: 92 b/w illustrations
Topics: Computer Graphics
Industry Sectors: IT & Software