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Design of Speech-based Devices

A Practical Guide

  • Book
  • © 2003

Overview

  • Provides practical guidance when designing speech-based systems
  • Includes case studies which examine real-life (good and bad) examples
  • Discusses the design of speech-based devices - what information should be communicated, and how
  • Explains how information should be presented as speech – what rhythm, pausing and intonation should be used
  • Considers current research directions in speech technology, probable future developments and problems that remain unsolved

Part of the book series: Practitioner Series (PRACT.SER.)

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Table of contents (8 chapters)

Keywords

About this book

Developments in technology have made it possible for speech output to be used in place of the more usual visual interface in both domestic and commercial devices. Speech can be used in situations where visual attention is occupied, such as when driving a car, or where a task is complex and traditional visual interfaces are not effective, such as programming a video recorder. Speech can also be employed in specialist adaptations for visually impaired people.

However, the use of speech has not been universally successful, possibly because the speech interaction is poorly designed. Speech is fundamentally different from text, and a lot of the problems may arise due to simplified text-to-speech conversion. Design of Speech-based Devices considers the problems associated with speech interaction, and offers practical solutions.

Authors and Affiliations

  • Computer Science Department, University College, Cork, Ireland

    Ian Pitt

  • Department of Computer Science, University of York, UK

    Alistair Edwards

Bibliographic Information

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