About this book
You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music.
As you're polishing your game, you'll also learn about ads, in-app purchases, and OpenFeint and Game Center integration. Finally, you'll learn the ins and outs of getting a game into the App Store or other app marketplaces.
Whether you're developing exclusively for iOS, or whether you're developing for Android or other platforms, Learn Corona SDK Game Development explains just what you need to launch your career as a mobile game developer.
- DOI https://doi.org/10.1007/978-1-4302-5069-2
- Copyright Information Apress 2013
- Publisher Name Apress, Berkeley, CA
- eBook Packages Professional and Applied Computing
- Print ISBN 978-1-4302-5068-5
- Online ISBN 978-1-4302-5069-2
- Buy this book on publisher's site