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Beginning iOS6 Development

Exploring the iOS SDK

  • Authors
  • David Mark
  • Jack Nutting
  • Jeff LaMarche
  • Fredrik Olsson

Table of contents

  1. Front Matter
    Pages i-xxiii
  2. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 1-10
  3. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 11-42
  4. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 43-68
  5. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 69-113
  6. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 115-138
  7. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 139-168
  8. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 169-220
  9. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 221-267
  10. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 269-339
  11. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 341-366
  12. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 367-395
  13. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 397-434
  14. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 435-479
  15. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 481-510
  16. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 511-544
  17. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 545-583
  18. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 585-617
  19. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 619-635
  20. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 637-666
  21. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 667-676
  22. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 677-689
  23. David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson
    Pages 691-715
  24. Back Matter
    Pages 717-738

About this book

Introduction

The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode. 

There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 6-specific project templates and designed to take advantage of the latest Xcode features.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 6 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 6 SDK, and then guides you though the creation of your first simple application.

From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages.

  • The iOS 6 update to the bestselling and most recommended book for Cocoa touch developers
  • Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective
  • Written in an accessible, easy-to-follow style

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