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  • Book
  • © 2012

Beginning iOS 6 Games Development

Apress

Authors:

  • Aims to be first iOS 6 game tutorial book to market for developers
  • Updates previous, strong selling edition of this book.
  • Lucas Jordan is an experienced game app programmer, developer and book author.
  • iOS and games development are two key technology and book market areas.

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Buying options

eBook USD 34.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 44.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

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Table of contents (13 chapters)

  1. Front Matter

    Pages i-xix
  2. A Simple First Game

    • Lucas Jordan
    Pages 1-9
  3. Setting up Your Game Project

    • Lucas Jordan
    Pages 11-35
  4. Explore the Game Application Life Cycle

    • Lucas Jordan
    Pages 37-65
  5. Quickly Build an Input-Driven Game

    • Lucas Jordan
    Pages 67-95
  6. Quickly Build a Frame-by-Frame Game

    • Lucas Jordan
    Pages 97-129
  7. Game Center and Social Media

    • Lucas Jordan
    Pages 221-241
  8. Monetizing via the Apple App Store

    • Lucas Jordan
    Pages 243-257
  9. Add Sound to Your Game

    • Lucas Jordan
    Pages 259-271
  10. A Completed Game: Belt Commander

    • Lucas Jordan
    Pages 273-304
  11. Physics!

    • Lucas Jordan
    Pages 305-319
  12. Back Matter

    Pages 321-346

About this book

Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell?  Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK.   

Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphics, animations, and sound. The latest version of Xcode 4.5 will be used in parts of the book to guide you along the way of building your iPhone or iPad game apps.

Other topics include iOS 6 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store.

*** NOTE: This book is an update of Beginning iOS 5 Games Development (ISBN-13: 978-1430237105) and Beginning iPhone Games Development (ISBN-10: 1430225998).

About the author

Lucas L. Jordan is a lifelong computer enthusiast and has worked for many years as a Java developer, focusing on user interface. He has previously written JavaFX Special Effects: Taking Java RIA to the Extreme with Animation, Multimedia, and Game Elements. Lucas is interested in mobile application development in its many forms.

Bibliographic Information

Buy it now

Buying options

eBook USD 34.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 44.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access