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Beginning iOS6 Games Development

  • Authors
  • Lucas Jordan

Table of contents

  1. Front Matter
    Pages i-xix
  2. Lucas Jordan
    Pages 1-9
  3. Lucas Jordan
    Pages 11-35
  4. Lucas Jordan
    Pages 37-65
  5. Lucas Jordan
    Pages 67-95
  6. Lucas Jordan
    Pages 97-129
  7. Lucas Jordan
    Pages 221-241
  8. Lucas Jordan
    Pages 243-257
  9. Lucas Jordan
    Pages 259-271
  10. Lucas Jordan
    Pages 273-304
  11. Lucas Jordan
    Pages 305-319
  12. Back Matter
    Pages 321-346

About this book

Introduction

Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell?  Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK.   

Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphics, animations, and sound. The latest version of Xcode 4.5 will be used in parts of the book to guide you along the way of building your iPhone or iPad game apps.

Other topics include iOS 6 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store.

*** NOTE: This book is an update of Beginning iOS 5 Games Development (ISBN-13: 978-1430237105) and Beginning iPhone Games Development (ISBN-10: 1430225998).

Bibliographic information

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