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Beginning Facebook Game Apps Development

  • Authors
  • Wayne Graham

Table of contents

  1. Front Matter
    Pages i-xiv
  2. Wayne Graham
    Pages 1-14
  3. Wayne Graham
    Pages 15-47
  4. Wayne Graham
    Pages 49-68
  5. Wayne Graham
    Pages 69-79
  6. Wayne Graham
    Pages 81-107
  7. Wayne Graham
    Pages 109-144
  8. Wayne Graham
    Pages 145-170
  9. Wayne Graham
    Pages 171-200
  10. Wayne Graham
    Pages 201-229
  11. Wayne Graham
    Pages 231-263
  12. Wayne Graham
    Pages 265-299
  13. Wayne Graham
    Pages 301-331
  14. Wayne Graham
    Pages 333-354
  15. Wayne Graham
    Pages 355-403
  16. Back Matter
    Pages 405-415

About this book

Introduction

Today's Facebook is emerging to become tomorrow's operating system, according to some. Certainly, a WebOS. Web standards-based apps using HTML5, JavaScript, CSS3 and more are now possible on Facebook. Why not get started with developing and selling Facebook game apps on Facebook's App Store?

Beginning Facebook Game Apps Development gets you started with building your first game apps that run on Facebook. Become your own "Zynga" and create your own "Civilization" or "Farmville" and more. Build rich Web-based apps that you can sell on Facebook's App Store.

Because these apps are built on Web standards, you can build and run on many browsers and—more interestingly—more computers, tablets, smartphones and even other devices and appliances that are Web-connected or enabled.

Bibliographic information

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