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  • Book
  • © 2012

Pro Android Apps Performance Optimization

Apress

Authors:

  • Pro Android Apps Performance Optimization reveals how to fine-tune your Android apps, making them stable, efficient and fast performing.
  • Better-performing apps mean better reviews and eventually, more money for you as the app developer or your indie shop.

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eBook USD 34.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 44.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

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Table of contents (9 chapters)

  1. Front Matter

    Pages i-xii
  2. Optimizing Java Code

    • Hervé Guihot
    Pages 1-31
  3. Getting Started With the NDK

    • Hervé Guihot
    Pages 33-71
  4. Advanced NDK

    • Hervé Guihot
    Pages 73-107
  5. Using Memory Efficiently

    • Hervé Guihot
    Pages 109-132
  6. Multithreading and Synchronization

    • Hervé Guihot
    Pages 133-161
  7. Benchmarking and Profiling

    • Hervé Guihot
    Pages 163-176
  8. Maximizing Battery Life

    • Hervé Guihot
    Pages 177-206
  9. Graphics

    • Hervé Guihot
    Pages 207-230
  10. RenderScript

    • Hervé Guihot
    Pages 231-263
  11. Back Matter

    Pages 265-270

About this book

Today's Android apps developers are often running into the need to refine, improve and optimize their apps performances. As more complex apps can be created, it is even more important for developers to deal with this critical issue. 

Android allows developers to write apps using Java, C or a combination of both with the Android SDK and the Android NDK. Pro Android Apps Performance Optimization reveals how to fine-tune your Android apps, making them more stable and faster. In this book, you'll learn the following:

  • How to optimize your Java code with the SDK, but also how to write and optimize native code using advanced features of the Android NDK such as using ARM single instruction multiple data (SIMD) instructions (in C or assembly)
  • How to use multithreading in your application, how make best use of memory and how to maximize battery life
  • How to use to some OpenGL optimizations and to Renderscript, a new feature in Android 3.0 (Honeycomb) and expanded in Android 4.0 (Ice Cream Sandwich).

After reading and using this book, you'll be a better coder and your apps will be better-coded. Better-performing apps mean better reviews and eventually, more money for you as the app developer or your indie shop.

About the author

Herv Guihot is a software engineering department manager at a leading fabless semiconductor company for wireless communications and digital multimedia solutions. He has more than 10 years of experience in embedded systems, primarily focused on digital television. His current focus is on Android for ARM-based digital home platforms (televisions, Blu-ray players).

Bibliographic Information

Buy it now

Buying options

eBook USD 34.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 44.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access